4/19/99

1.5 released

-ported to 3.20 level code
-now using stock 3.20 chasecam / observer
-marine initial weapon server var added
-predator rocket launcher 'overload' command added
-scoreboard improvements
-MOTD added.  Reads motd.txt file
-info menu changed to read info.txt file
-modified lighting effects during map changes
-removed 'can't find pic' errors
-added flashlight icon to hud
-added overload icon to hud
-added IR icon to hud
-must now enter game by pressing your flashlight key
-added 'report' command for reporting location of pred similar to CTF
-added IR Goggles model to replace quad and invulnerability
-safety mode for marine and predator
-predator and marine models can now be changed
-marine model can be forced or user can select
-changed predator countdown from text to number countdown
-totally reworked marine to predator switchover
-using modified 3.20 map rotation
-sv_maplist, sv_maplist2 and sv_maplist3 can be used for map rotating based on number of players on the server.  Configured using sv_maplist_small_max and sv_maplist_medium_max server variables
-Added 5 page help menu describing the game and bindings etc
-Added 'Models used' menu page to show current server configuration for predator and marine models
-Code is much faster and smoother now thanks to Dingbat reworking alot of the code!
-added batch/script files for users to get local and dedicated servers up easily.
-previously unmentioned, holding a flare full term causes it to be thrown further.
-new predator model added
-lightning effects added
-maxrate cvar added
-2 demos created


1/14/1999:

1.44.4b released

-Added message on attacker's screen and console when a marine kills another marine
-Added predator's name to line when player is killed by predator
-Disabled kill command for predator and observers etc
-Added lighting effect to screen when changing maps
-Removed Admin menu option, as it's not implemented yet

1/04/1999:

1.44.4a released