Finished: 10 Feb 2000
Relased:  
=====================================================================
Title                   : Airborne
Filename                : q3tbdm1.bsp 
.zip contents		: q3tbdm1.pk3
			  q3tbdm1.txt
Author                  : Balazs Torok (aka KODIAK)
Email Address           : torokb@freemail.hu

Description             : Airborne is a dm17 style map in space 
			  setting. It is my first map for Q3 though 
			  I have made a few maps before for Q2.
			  I was learning the tricks of q3radiant on 
			  this one so you will not find many curved 
			  surfaces and due to the fact that the
			  map is set in space I couldn't put in as
			  many achitectural features as I wanted,
			  but the maps playability will compensate
			  for that part :) At least I hope so,
			  the map has been playtested by some of
			  Hungarys best players... 
			  All in all be ready for some fast F2F 
			  action on Airborne

Additional Credits to   : Zoltan (aka Predator4) my brother for
                          testing and ideas.
			  ]-[appy for compiling the map and the scrnshot
			  ID software for Doom, Q1, Q2 and Q3A.


Other Maps By Author (for Q2):

    			  DeathTrap : It was my first map so be 
			              nice abut it :)
			  Maelsrom : A huge map for teamplay.
			  	      Didn't really work out.
			  Iron Fortress: F2F rulez (reviewed at QIC)

			  Maelsrom II : F2F or 4 player dm on a 
			                pumping station	 
					(reviewed at QIC)
		  
Comments		: I had some problems with lighting the map, 
			  our Riva is a bit lame and I didn't have 
			  the opportunity to look at it on a v3
			  but it looks kinda allright on our machine.
			  I hope it will do.

=====================================================================

* Play Information *

Single Player           : Have a look around
Cooperative             : No
Deathmatch 2-6          : Yes (2-4 recommended)
Deathmatch 8-16         : not recomended
Botmatch		: Yes (.aas included)
DM start points         : 10
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
CD Track		: 0

==================================================================

* Construction *

Base                    : New level from scratch
Editor(s) used          : Q3Radiant
Known Bugs              : I can't really say anything about this 
			  one becouse the lighting looks pretty 
			  strange on our Riva...
Build Time              : Around three weeks
Compile Time		: 40 hours on a SGI 1400 (4 CPU PIII-650,
			  1GB RAM)
==================================================================
visit : http:///www.extra.hu/kodilair
visit : http:///www.extra.hu/kodilairq3
visit : http:///mportal.c3.hu
==================================================================

* Legal stuff *
--------------------------

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this BSP (for free), provided you include this
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. Unless for Profit then I MUST be contacted and 
Asked permission.

Thanks
Balazs Torok