date: 16 May 2000.
Quake3Arena DM/Tourney level.

====================================================
title:            Tig's Den
file:             tig_den.pk3
author:           Tigger-oN 
email address:    tigger@ebom.org
URL:              http://www.planetquake.com/lvl
                  http://www.planethalflife.com/tigger
description:      Small DM map, good for 
                   1on1's or DM up to 4 ppl 
                  
====================================================
play information

tourney:          1on1 
deathmatch:       Small DM (up to 4 ppl)
CTF:              no
Bot File (aas):   yes
other:            There are two custom bots included;
                   Tig (biker/stroggo)
                   Mandog (sorlag/red)
new sounds:       no
new graphics:     a heap of modified idsoftware ones
new music:        no

how to start      start quake3
                  hit ~
                  type /map tig_den
                  hit ~ (to clear the console)
                  or just select tig_den from 
                  the menu
                  
====================================================
info

this map sure has dragged out. Its the longest I 
think I've spent on a map and its so small :]

Started work on Tig's Den sometime in January 2000 and 
went through a lot of changes and tweaks to get to this
point. I also learned a hell of lot about Q3A level 
editing along the way. :] 

after a few chats with Spog and a webpage post I managed 
to increase the framerate by heaps (about 3 to 10 FPS on 
my system). That URL was about hint brushes, understanding 
of the bsp process and making brushes detail;
http://www.quake3world.com/ubb/Forum6/HTML/002412-2.html


====================================================
construction

base:           loosely based on a Quake level of mine.
editor:         Q3Radiant by Id Software
other progs:    Q3 Build by
                 Sagnor <sagnor@endorproductions.com>
		 AzrKnight <azrknight@endorproductions.com> 
                  http://q3build.gamedesign.net
know bugs:      none known
build time:     between work and LvL updates over the 
                 last 3/4 months

====================================================
thanx to ...

Mandog (who also drew the *tigger* sketch)
Spog (great advice on everything editing)
Peej 
OozE
Fool
Natestah
Phojekt
BannerBoy
Deadstar
miaow
sno

and all the other ppl that have given their feedback 
along the way

====================================================
Distribution / Copyright / Permissions 

Copyright (c) 2000 ray, tigger-on, tigger@ebom.org
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

====================================================
