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Title                   : Supacaca or "Someone was using some illegal drugs"
Filename                : Supacaca.bsp
Author                  : SPRAM       (NOT Spam)
Email Address           : mujica@caribe.net
Homepage		: http://netdial.caribe.net/~mujica/halflife.html
Description             : DM map for Quake3
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* Play Information *

Single Player           : yes (with bots)
Cooperative             : No
Deathmatch              : Yes (2-4 players)
Difficulty Settings     : No
New Sounds              : No
New Music		: Used to, but It became annoying (Kung-Fu fighting!!)
New Graphics            : yes ( A painting by Klandinsky and some other asorted crap by me)
New Mapobjects		: No
New Monsters            : I wish!
New Demos               : No
New Models              : I wish!

* Construction *

Base                    : New level
Editor(s) used          : Q3radiant 181
Build Time              : One trip to the fridge



Put the Supacaca.pk3 in the baseq3 folder. At the console just type: map supacaca
or you can access it in the Skirmish menu (the picture with the happy people fighting).

When I started this map, I wanted to create something wierd. I dont want to do another barroque
hell castle or space map, but I dont have enough experience with Q-Radiant to create the cool
outdoors eviroments I used to do in Half-Life so I decided to do somthing WIERD. I'll get a lot
of flames from the 7337 mature kids that dont play anything unless it's brown or gray, My map
has more colors than all the Mario games combined. People: Quake IS more mature than Mario, but
that doesn't mean the people who play it are.. HAHA! Shut up and play whatever you want.

Some info:

I used Delirium's text file as a template, thank you. Your level rocked! Make more shroomies map!
And I also liked the mario map, just because it was so different (those pipes were freaking cool)



