This map is rather small, and flows well with about 4 to 6 players.
Any more and I believe it'd be just too crowded.

Installation: Put the qd.pk3 file to your \baseq3 directory and at console type "/map qd"

Author: Dan "Jack" Temple (great gimmick, eh? =)
Bugs in map: None.
Bots: Works best with Bitterman as one of the bots I've found.  He likes jumpads.
E-Mail: Danio2@hotmail.Com

Machine: Celeron 458, GeForce 256 SDR, 128mb Ram (I want mooore ram!)

Previous mapping expierience: Fooled around with Q2, but not much.  Made a very playable HL single
player map.  Made a semi finished CounterStrike map.  But I began to loath World Craft so I stopped
both maps.  I also lost the source (rmf file) map in a reformat, so that was discouraging too :-/

I spent a LOT of time (most of my time in fact, about 3/4) just picking textures and trying to
align them perfectly.  Misaligned textures really bug me.  Its quality not quantity that counts right?

I can't think of anything else to say.  If you like my map or have any comments, get in touch with me.
I'm lonely :-)  and always looking for pointers and ideas.  But please don't just say "that sucked!"
and thats all.