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Place of Two Kings                                        PO2K.PK3
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DaveBulow                                       15th February 2000
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 Title                   : Place of Two Kings

 Filenames               : PO2K.BSP and loads of stuff all in a
                              PK3 file, which is in a ZIP.

 Author                  : DaveBulow

 Email Address           : davebulow@email.com
                              or
                             dave@halflife.net

 Description             : A Quake 3 Arena Deatmatch map based
                           loosely on the layout of DM1 from
                           Quake, but in a 16th Century
                           timberframe setting.

 Additional Credits to   : id software (www.idsoftware.com)
                              for erm.... Wolfenstein 3D, Doom
                              Doom 2, Quake, QuakeWorld, Quake 2,
                              Quake 3 and just about everything
                              this side of Stroggos!
                           PlanetQ3.com (www.planetq3.com)
                              for hosting my site...
                              (www.planetq3.com/davebulow)
                           Martin V. Madsen
                              (martinm@hco.kollegienet.dk) for
                              making some of the textures.
                           Dante (dante@mail.telepac.pt)
                              for playtesting the map
                           Anyone else who I forgot to mention
                              here, as well as all those people
                              who encouraged me to get it
                              finished. Thanks to all of ya!

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* Play Information *

 Settings                : Whatever suits you best. You don't need
                           anything VERY high spec, but a PIII and
                           Voodoo 3 is a very good idea. Then use
                           800x600 and all the highest settings,
                           including lightmap lighting.
                           Actually, this map doesn't need a very
                           high spec machine to run at higher res
                           modes, I can run it fine at 640x480 with
                           lightmap lighting and all other options
                           turned on to max on my PII 300mhz with a
                           8 mb Voodoo 2!
 Single-Player (bots)    : The bots that come with Q3 work quite
                           well with it, but often stay in the
                           lower level and almost never use the
                           teleporter. 
General play:           : Great for a tourney (1 vs 1), although
                           2 teams of 2 also works well. The map
                           is quite balanced in play.

* Construction *

 Build Time      : Dunno. About 3 weeks working.
 Compile Time    : About 10 to 15 minutes, on a PII 300mHz with
                      64Mb RAM
 Editor(s) used  : Q3Radiant
 Known Bugs      : None!!! ;)
                   

* Other Info *
 
 If you like / dislike it, then please mail the author. (ME!)

* Important play instructions *

 Enjoy yourself and kick ass!

* Distribution *

Distribute this wherever and whenever you like. If you want to put
it on CD for a magazine, please feel free to. I'd just like to know.
This map (Place of Two Kings) is Copyright (c) DaveBulow 2000.
...Apart from the basic layout, which is, of course from DM1 from
Quake 1.

Thanks again to all those who helped me. ;-)