================================================================
Title                   : the Asylum of Remorse
Date                    : 20. Januar 2000
Filename                : asylum.pk3     |the map
			  zzzasylum.pk3	 |the arenas.txt
Author                  : death chicken 
Email Address           : realterminator@gmx.de
URL			: http://venus.spaceports.com/~dnet/q3.htm			  
			  visit also my clan page http://www.q3s.de

Description             : A middlesized map deathmatch level suitable for 2-6 
                        : players. It is available in all play modes except ctf, but i think most fun is ind dm or 1on1.

Additional Credits to   : id for the best game (only doom 2k will be better)

thx to			: Dave Ringot - Aka: Mr. Blonde, the Author of the original asylum for betatesting and the original 			  map...
			: Mike Ace for betatesting
			: bhse onkelz, machine head, dropkick murphys for their great music wich supported me while i made 		      	  this map...
			: ...id...
			: 
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- Play Information -

Players                 : 2-6 players.
Bots                    : Yes. I think they play like in the original game.


Just throw the pk3 file into your baseq3 directory and choose the map in the the skirmish or multyplayer screen or type "/map asylum" at 
the console.

- Construction -

Base                    : Dave Ringot - Aka: Mr. Blonde the original Asylum
Editor(s) used          : Q3Radiant
Known Bugs              : - none really big -
Build Time              : about 150 realtime hours


Compile machine         : P2/266 with 96megs running Windows 98 SE 
q3map BSP Time          : 25   seconds
q3map Vis Time          : 3302 seconds 
q3map Light Time        : 4882 seconds
bspc Time               : 595  seconds
			: 8804 seconds = 147 minutes

- Other Info -
My first official Quake3 map. Enjoy.

- Copyright / Permissions -
This level is (c) 2000 death chicken productions (dcp)
You may distribute this map FREELY via internet, provided you include this
.TXT file and leave the archive intact with no modifications. If you would
like to use this map in any other way, contact me via e-mail.
