Title 			: XL Salvaged
File Name 		: xldm4.bsp

Author 			: Graeme "ProdigyXL" Timmins

E-Mail  		: pault@modempool.com

Describtion 		: Deathmatch level

Author work		: XLCTF2 - XL CTF Two
			  XLCTF3 - XL Night Capture
			  XLCTF4 - XL Canyon
			  XLDM1 - XL Vertical Hangover
			  XLDM2 - XL Rusted Over
			  XLDM3 - XL Rush

Additional Credits	: Id software, of course of course
			  Everyone on Kali that was kind enough to download it and help play
			  test it with me.
			  Rust - With out this great site, I can truthfully say, I would have
			  been screwed with out it.
			  ArghRAD the best RAD compiler, thanks Tim!

================================================================

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: YES
CTF			: No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None



Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.6
Known Bugs              : None as of now, always looking :)		  
Build Time              : 10 days of continus work
Texture Wad used        : Quake II textures (Base1)
Compile machine         : Pentium2 266
			  64 RAM

Place this map in your drive:\quake2\baseq2\maps directory.

4th DM level and it has much harder to do.  After releasing it as beta,
it didn't do so well.  So I came back and fixed up some rooms and
salvaged it right the end.  And the result is a faced paced DM romp :)
This also marks the return to the base texture set for me.
  
* Copyright / Permissions *

Copyright Notice: 

THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. 
IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF!
DON'T LET THAT HAPPEN TO OTHERS! - REPORT THIS TO pault@modempool.com