Headbang Sunday 18th October, 1998
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Title			: Headbang
Filename 		: Bang.bsp 
Author			: John Bell
E-Mail Address		: Shred_10k@hotmail.com - I love feedback =)
Homepage 		: Not quite finished yet...
Description 		: Deathmatch Quake2 map 

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Additional Credits to	: Id software- god's special gift 
			  Matt Sefton & Neil Manke- inspiration ;) 
			  Ben Morris for Worldcraft
			  Rust editing site

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Alpha Testing Crew	: WasteX 10k@aol.com (Yes, it's Neil's skinner) 
Beta  Testing Crew	: WasteX 10k@aol.com

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* Play Information *

Single Player		: Exploration only
Cooperative		: No
Deathmatch		: Yes 6-12 (6 starts) 
Bots (Eraser)		: Yes (thats what it's made for)(they learn this map rather easy)
Difficulty Setings	: No
New Sounds 		: No
New Graphics 		: No
New Music		: No
Track no.		: 4

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* Construction *
Base			: New Level from Scratch 
Editors Used 		: Worldcraft 
Know Bugs		: None 
Build Time 		: 2 weeks 
Texture Wals Used 	: e1u1 e1u2 e1u3 
Compile Machine 	: AMDk6 300, 64mb RAM.
QBSP3			: 9   secs
QVIS3			: 204 secs
QRAD3			: 438 sec. (-extra -bounce 40 -scale 1.1)
Brushes 		: 138
Entitis			: 66

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* Copyright / Permissions *

Copyright (c) 1998 John Bell. All rights reserved.

This map may be electronically distributed only with no
charge to the recipient, and may not be modified in any way.
This text file must be included with the level.

This map may not be distributed on any CD-ROM without the
prior, explicit written consent by John Bell.

This map may not be used on a commercial multi-player server
without similar explicit written consent.

This map may be placed on a web page, but only with my permission 
Thank you,
John Bell


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