Wednesday 23 January, 1998
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Title                   : Death Is Not Worth Trying
Filename                : deathis.bsp
Author                  : YooShin Yang
Email Address           : yooshin_yang@hotmail.com

Description             : A full Quake 2 map for Single Play Only.

                          Well, this is my second map for Q2. It's a bit rushed,
                          so it's not very clean. This means, it has some bugs.
                          See 'known bugs' section for details.

                          *Please* send me an E-mail (or lots of E-mails :) about 
                          the good points(if there is any) and the bad points of this map.
                          Or just tell me "I played it!". I love feedback, 
                          so I'll be much appreciated. 

Other maps by me        : For Classic Quake
                              - Sadistic Blue (sblue.bsp)  SP
                          For Empires TC for Quake
                              - Into the Empires (start.bsp)  SP/DM
                              - Before Technophobia (emp1c4.bsp)  SP
                              - Technophobia (emp1c5.bsp)  SP
                          For Quake 2 
                              - The Hideout (hideout.bsp)  SP
            
Additional Credits to   : id Software 
                            (for their GREATEST game of all time)
                          Yahn Bernier (for BSP)
                          You (for playing this BSP)

Special Thanks to       : mexx
                            (for playtesting and helping me get rid of MAJOR bugs.)

================================================================

* Play Information *

Single Player           : Yes 
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No


* Construction *

Base                    : New level from scratch.
Editor used             : BSP 0.90b
Known Bugs              : *Sometimes*, the last platform which pushes the gladiators up
                            stuck and doesn't do its job properly. I know this sucks. 
                            Sorry, but just think 'I'm unlucky' when you experience this. :)
Build Time              : About ten days making and about three days debugging.
Texture WALs used       : Quake 2 WALs from id
Compile machine         : P166, 32M RAM
QBSP3 Time              : Almost a minute.
QVIS3 (-level 4) Time   : One hour and a little more.
QRAD3 (-extra) Time     : About twenty-five minutes.

BSP Size:               : 1189 Brushes


* How to play this BSP *
    1. Put deathis.bsp in 'baseq2\maps' directory under your Quake2 directory
       (without quotes, create one if it doesn't exist.)
    2. Start Quake2 with "Quake2 +map deathis +skill #". Or just enter 'map death'
       in your Quake2 console.


* Copyright / Permissions *

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.

Empires TC is (c) by Empires TC Team, 1997. 
(Visit 'www.mcs.com/~vharvey/empires/' for more details.)

This map is (c) by YooShin Yang, 1998.
You may distribute this .bsp freely through internet, provided you include this .txt file
and leave the archive intact. If you'd like to use this BSP file in any other way, 
please contact me via E-Mail. If you let me know and give me a credit, I'll probably 
give you the permission to use.

* Where to get this Level *

ftp.cdrom.com and its mirror sites.


* Now enjoy this BSP and thanks! *
