Hi!  Welcome to yet another installment of LMCTF!  I'm your
Linux porting person.  It is my job to help you run the most
stable system you can.  You can make my job a whole lot 
simpler by taking the time to read this readme. 

1) You need the regular distribution of LMCTF5.0 (lmctf50.zip).  This is so
   you can get the correct PAK and other files.  This distro only
   contains the game libraries.

2) You need to choose the version of your choice.  There are 
   two libs in here, one for Libc5 systems (Like Slackware) and
   one for glibc/libc6 systems (Like RedHat).  Pick which one
   you need, and rename it to "gamei386.so".  Now move this file
   into the lmctf directory.

3) VERY IMPORTANT: The game library is not very forgiving of
   the EOLN differences between DOS and UNIX.  If you feed it
   a file with DOS-style end-of-line markers, you will very
   likely crash and burn with "Floating Point Exceptions" or
   strange skin problems. (Nothing a little calamine won't fix.) 
   To fix this, I have included a little script (Stripcr) that
   will strip the CRs out of the files.  Interestingly enough, 
   the DOS versions will read UNIX files just fine....
   Anyway, move the stripcr program into the lmctf directory
   (The same place you put the gamei386.so file!) and run it.
   Now. keep it handy to re-run it if you ever get new ENT,
   SKIN, or MOTD/HELP/Maplist files.

4) The map selection code has, in the past, had some interesting
   problems.  First of all is the caps-sensitivity of UNIX.  Make
   sure your maplist, ent files, and map filenames are agree with
   respect to case. (The accepted standard is all-lowercase.)

5) The map randomization code had some issues with blank lines in 
   the maplist.  Be careful with it.

6) You would probably be advised to run the server as someone other
   than root.  While I see no security problems, per se, I cannot
   promise you that someone might think something up.

7) Don't open cans of Guinness warm.  It gets ugly.

8) If you have problems or if you find a problem, feel free to E-mail me.

9) Oh, and if you run into any of the "Savage }SVG{" clan out there,
   tell them Zap says "Hi!"

Share and Enjoy!

Michael J. Dwyer			I doubt, therefore I might be.
mdwer@mwiworks.com	           http://WWW.CS.ColoState.EDU/~dwyer/

