Fixes in this patch release:

- Cannot grapple to spawn points
  (so you don't grapple spawning players).
- Fixed runes disappearing and untouchable runes.
- Referee gotomap and maplist are now case-insensitive.
- You can grapple dead bodies now :)
- Rcon changing maps with gamemap no longer
  retains player scores.
- Map change from referee menu no longer starts a match.
- Fixed misapplication of GSLogging for FC LostFlag
  (now, final scores should match logs)
- Disconnected players in match now reconnects to correct
  team with score before drop.
- %c now working (again?)
- Defensive scoring correctly reported.
- Set SVF_DEADMONSTER flag for blaster/hyperblaster bolts
  per 3.17_Changes.txt (apparently eases lag)
- Optimized HUD code for observers.
- HUD view player code calculations reduced to optimize
  frame calculations and reduce network load slightly.
- Now correctly applies Damage rune before filtering through
  various other calculations related to damage.

New features:

- New server variable use_zbotdetect
  linked in Lithium II (WhiteFang's) zbot detection module
  set use_zbotdetect 1 //detects and warns
  set use_zbotdetect 2 //detects and kicks
  NOTE:  Nachos has had crashes with the zbot detection
         turned on.  I cannot diagnose this beyond isolating
         it to the zbot detector so if you experience inexplicable
         server crashes, set use_zbotdetect to 0 in your server
         config file.  There are various Zbot detection plugins
         available now so you could use one of those if this is
         giving you problems.
  NOTE:  Zbot detector not available in Solaris X86 version.
- Reduced power armor neutralization by 1/2 and added ctfflags
  value to restore to pre-4.2R setting.
	CTF_DM_POWER_ARMOR_STRENGTH 2048
- Added ctfflags value to protect normal armor from own teammates
	CTF_TEAM_ARMOR_PROTECT 1024
- New server variable disabled_weps server variable.  Add up the
  following values to disable the corresponding weapons from spawning:

  example:
  set disabled_weps 1 //disable BFG

  DIS_BFG                         1
  DIS_HYPERBLASTER                2
  DIS_RAILGUN                     4
  DIS_ROCKETLAUNCHER              8
  DIS_GRENADELAUNCHER             16
  DIS_CHAINGUN                    32
  DIS_MACHINEGUN                  64
  DIS_SUPERSHOTGUN                128
  DIS_SHOTGUN                     256

Check the appropriate OS-specific readme file for more information.