===========================
Lee's Halls, 2000.
===========================
By Lee Allen.

(best viewed in notepad / edit)
================================================================
Title                   : Lee's Halls
Filename                : lhalls.bsp
Version                 : 1.10
Dated                   : 28/4/2000
File size (lhall.bsp)   : 1,039,528 bytes (unzipped)
Author                  : Lee Allen.
Email Address           : lee@planetquake.com
Web address		: www.planetquake.com/lee

Other levels made by me : The DeathMachine  (fun.bsp) - SP/DM Quake 2
			  Testing Base 1 (tbase1.bsp) - SP/DM Quake 2

Testers                 : Myself - Lee
			  DAV

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Player Information
------------------

Game                    : Quake 2
Single Player           : No
DeathMatch              : Yes (about 6 max)

Any new graphic(s)	: No
Any new Sound(s)	: No
Any new Model(s)	: No

Construction
------------

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.6

Compile times
-------------

Compile machine         : PIII - 600Mhz, 256M RAM, Windows98, Voodoo 3
QBSP3 Time              : 10 sec's
QVIS3 Time (Level 4)    : 83 sec's
QRAD3 Time              : 125 sec's 

Total Time              : 218 sec's

Technical specifications
------------------------
(for all the technical people)

Vis data		: 91,450 (compressed from 192,192)
Avg. clusters visible   : 90
Avg. clusters hearable  : 332


================================================================

How to use this map:

Copy this map to the BASEQ2\MAPS directory in your Quake2 dir.
Then in the console type "MAP LHALL"

================================================================

Other info:

- Please contact me if you find any bugs.

================================================================

Legal Stuff:

* You may distribute this level for free, as long as you include this 
  text file and give me credit. You may NOT change or copy parts from 
  this level. 

* If you want to distribute this map on a CD Collection you 
  MUST contact me first for my approval. 

* This level may not be used on a commercial Multi-player server
  without my consent.

* Playing this level means that you agree with the terms and conditions 
  explained above.

================================================================

Other credits:

- Thank you ID software for a great game.

