README 3-25-98

Kunani HIGHSCORE PATCH Beta 0.30

This is a server side patch only. It is a modified 3.14 source.

Features 0.30

 - NEW! Highscore for EACH level played now.
   - Saves Highscores into levelname.txt file (IE: q2dm1.txt)
 - Added Vwep Support (Virtual Weapons pak2.pak required)
 - Added Kuick Weapons (KUWEP) - Fast Weapon selection! (Aliases)
 - Updated Chase Camera with players info, Health, etc.
 - Flashed Countdown timer on HUD for last 60 seconds of level
 - Added Highscore Holder, and Level Name on Scoreboard
 - Saves Server Highscore and Level name (For each level) as server Rules for Gamespy support
 

Features 0.29:

 - Added highscore and highholder server flags for Gamespy
   type requests. This will allow for server filtering and
   website listings of highscore servers and the current
   highscores.

Features 0.28:

 - Added music to scoreboard
 - Added Timer Countdown (Server Timelimit) to HUD
 
Features 0.27:

 - Added MOTD.TXT located in 'kunani' directory
 - Observer Flythrough mode
 - Observer Chase Camera (Stolen from ZOID's CTF 1.02)
 - New Menu system when joining the server.
 - Added 'AUTOBIND' command to console. Corrects re-bound keys used
   for the menu. [, ], ENTER, and TAB
 - Added Name of Highscore Holder on the Scoreboard

Features 0.26:

 - Saves Highscore to HIGHSCORE.TXT (Located in Quake2 Dir)
 - Added Highscore, Frags, Players to HUD
 - PLAYERS at console has updated info including Highscore
 - CMD ID at console toggles Player ID (Stolen from ZOID's CTF 1.02)
 - No modifications to gameplay code (ex: weapons, speed, etc) BONE
   stock DM mod for fairness.

Many things planned, suggestions welcome.

-------

Setup:

Its easy, create a KUNANI directory under your Quake2 directory. Copy this gamex86.dll into Quake2/Kunani

NOTE: You can SET a preset HIGHSCORE to start with by modifying the HIGHSCORE.TXT file. Its a one line number, being the HIGHSCORE in frags. This will change in future version (ex Player name, etc) being saved into that file for server restarts.

- - - - IMPORTANT!!!! - - - -  

You MUST create a seperate .txt file for EACH level you will be running. For example:

Mapname = Q2DM1 (Create Q2DM1.TXT in your Quake2 Directory)

	Format should be as follows: (Only 2 Lines for each mapname.txt file)

		highscore (Numeric)
		HighHolder (String, persons name who beat Highscore)

- - - - - - - - -  --  - - - - 



Run a dedicated server as:

Quake2/quake2.exe +set game "kunani" +set dedicated 1 +set hostname "HIGHSCORE_DM_Server!" 

Set your maxclients, etc after that. Whatever config you want.


-------

NEW CVARS! set them on command line or in autoexec.cfg file:

Activate VWEP: (Off as default = 0)

	vwep 1

Activate KUWEP (Kuick Weapon Selection) (Off as default = 0)

	kuwep 1

-------

Questions, comments, suggestions, or bug reports please email:

	kunani@planetquake.com

Website:

	www.planetquake.com/kunani

-------
Special thanks to my brother Kaina, Clan [WAR], for helping me with testing and ideas, and to PlanetQuake for hosting my site.

Think your l33t? Challenge these guys/gals.
	
	http://inetarena.com/~lloyd/quake/index2.htm

DO NOT redistribute this file HIGHSCORE.ZIP - It is a beat copy for testing purposes only.
