14 - (0) RR kills a blue
rranoun/rran24.wav @T0 - "one more joins Red" - 
rranoun/rran25.wav @T2 - "one blue less" - 
rranoun/rran26.wav @T2 -"a slap"
rranoun/rran27a.wav @A0 
rranoun/rran27b.wav @A0 -"a blue converts"
rranoun/rran28.wav @A2 -"one less"
rranoun/rran29.wav @T+ - (only target gets this) "You suck!"
rranoun/rran30a.wav @A0
rranoun/rran30b.wav @A0 -"Another one bites the dust!"
rreffect/audience/audienc1.wav @A0
rreffect/audience/audienc2.wav @A0
rreffect/audience/audienc3.wav @A0
rreffect/audience/audienc4.wav @A0
rover/itkill.wav @T2
8 - (1) RR kills last
rranoun/rran31.wav @A1 -"Tag, your IT!"
rranoun/rran32.wav @A1 -"He was the last man standing"
rranoun/rran33.wav @A1 -"The last fool is dead"
rranoun/rran34.wav @A1 -"Enough running around"
rranoun/rran35.wav @A1 -"Turn out the lights....the parties over"
rranoun/rran36.wav @A1
rranoun/rran36b.wav @A1 -"You ain't so bad"
rover/itkill.wav @T2
9 - (2) Red kills a blue
rranoun/rran37.wav @A- -"You need to get points some how."
rranoun/rran38.wav @T1 -"And a Red player scores"
rranoun/rran39a.wav @A+
rranoun/rran39b.wav @A+ -"Good Job there, helping out the Red Rover"
rranoun/rran40.wav @A+ -"You beat the Red Rover to it."
rreffect/audience/audienc1.wav @A0
rreffect/audience/audienc2.wav @A0
rreffect/audience/audienc3.wav @A0
rreffect/audience/audienc4.wav @A0
3 - (3) Red kills last
rranoun/rran41.wav @A0 -"Thats IT!"
rranoun/rran42.wav @A0 -"Luckeeee"
rranoun/rran43.wav @A0 -"Watch out Red's smokin'.."
7 - (4) Last kills a red
rranoun/rran57.wav @T0 -"Last Blue Bitch slaps the Red Guy"
rranoun/rran58a.wav @T+ -"Kick ass!" 
rranoun/rran58b.wav @T2 - "Kickin' Ass!"
rranoun/rran59.wav @T0 -"Last Blue is turning the tables!"
rranoun/rran60.wav @T0 -"I havent seen a Last Blue kick..."
rreffect/audience/audienc1.wav @A0
rreffect/audience/audienc2.wav @A0
5 - (5) Last kills RR
rranoun/rran61.wav @T0 -"Man.... This Red Rover Sucks!"
rranoun/rran62.wav @T0 -"Go Blue, Go Blue, Go Blue"  (Crowd chant)
rranoun/rran63.wav @T+ -"You don't deserve to be Red Rover."
rreffect/audience/audienc3.wav @A0
rreffect/audience/audienc4.wav @A0
4 - (6) Blue kills a red
rreffect/audience/audienc3.wav @A0
rreffect/audience/audienc4.wav @A0
- They only get a sound half the time
-
4 - (7) Blue kills RR
rreffect/audience/audienc1.wav @A0
rreffect/audience/audienc2.wav @A0
- They only get a sound half the time
-
9 - (8) A player becomes last (A = current it)
rranoun/rran44.wav @T+ - "Kill everything"
rranoun/rran45.wav @T+ -"Your the last camper" 
rranoun/rran46.wav @T+ -"Good work, your the last blue"
rranoun/rran47.wav @T1 -"Here's Johnny!
rranoun/rran48.wav @T1 - "Better Dead than Red!"
rranoun/rran49.wav @T+ -"Youuuurrrr Laaassstt!"    (Your Last fading)
rranoun/rran49b.wav @T+ - "Your last, Kill everyone!"
rover/last1.wav @T+ 
rover/last2.wav @T+
9 - (9) A player becomes RR
rranoun/rran51.wav @T+ -"Your IT"
rranoun/rran52.wav @T+ -"Your the red rooooooooover"
rranoun/rran53.wav @T+ -"You are now IT."
rranoun/rran54.wav @T1 -"Better Red than Dead!"
rranoun/rran55a.wav @T+  
rranoun/rran55b.wav @T+ -"Go get those Blue SOB's!"
rranoun/rran56.wav @T+ -"Its You against the World"
rover/youit1.wav @T+
rover/youit2.wav @T+
10 - (10) Two kills in 10 secs (A = killer, T = latest kill)
rranoun/rran65.wav @A+ -"good going"
rranoun/rran66wav @A+ -"keep it up"
rranoun/rran67.wav @A+ -"nice work"
rranoun/rran68.wav @T1 -"hes berserking"
rranoun/rran69.wav @A+ -"Woah! You're kicking ass!" 
rranoun/rran70.wav @T1 -"Smokin!"
rranoun/rran71.wav @T1 -"Woooo doggy!"
rranoun/rran72.wav @T1 -"Someones ripping some new holes!"
rranoun/rran73.wav @T1 -"Tear it up!"
rranoun/rran73b.wav @T+ - "Damn, you're good!"
8 - (11) Strong hit (>100 damage)
rover/announ4.wav @T+
rover/announ3.wav @A+
rranoun/rran69.wav @A+ -"Woah! You're kicking ass!" 
rranoun/rran70.wav @T1 -"Smokin!"
rranoun/rran71.wav @T1 -"Woooo doggy!"
rranoun/rran72.wav @T0 -"Someones ripping some new holes!"
rranoun/rran73.wav @T1 -"Tear it up!"
rranoun/rran73b.wav @T+ - "Damn, you're good!"
8 - (12) New player enters the game (from menu)
rranoun/rran74.wav @T0-"We have a New Contestant!"
rranoun/rran75.wav @T0 -"oooo, fresh meat"
rranoun/rran76.wav @T0 -"ahhh, cannon fodder"
rranoun/rran77.wav @T+ -"Sooo..  you want some too, eh?"
rranoun/rran78.wav @T+ - "Can you handle it buddy?"
rover/intro1.wav @T+
rover/intro2.wav @T+
rover/intro3.wav @T+
0
0 Format:
0
0 <n>
0 <entry 1>
0 <entry 2>
0 ...
0 <entry n>
0
0 For each entry:
0 <filename> <type>
0 
0 Filename - String.  No quotes, no spaces, nothing but characters and spaces.
0 Type - "@"<who>[<attn><volume>]
0
0 Who - single character.  if its 'A' the sound will be played for the
0       "attacker", if there is one.  Any other symbol is the "target"
0
0 The following fields can be left out if the sound is intended for the
0 ears of one person only.
0
0 Attn - single character.  Either a number between 0 and 3 defining the rate 
0 at which the sound decreases with distance (3 dimishes most rapidly, 0 is 
0 a global sound) or '+' for just one player.
0 
0 Volume (optional) - Floating point number between 0.0 and 1.0
0 There should be no spaces or any illegal characters.  Use forward
0 slash ("/") for paths.
0
0 Any sound starting with a "-" (dash) is considered "empty" and no sound will
0 be played sometimes (for when you dont always want a sound)
0
0 Be careful for long lines... they will f*ck this thing up too.
0



