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Title                   : Aircity, official AirQuake level
Date                    : 10/6/97
Filename                : aircity.bsp (inside pak0.pak of AirQuake)
Author                  : Iikka "Fingers" Kernen
                          ("" is an "a-with-two-dots"... "&auml;" in html)
Email Address           : ikeranen@raita.oulu.fi
Home Page               : www.planetquake.com/ikq/ (visit there!)
Snail Mail Address      : Iikka kernen
(send me your money!-)    Kiiskitie 4
                          FIN-93400 Taivalkoski
                          Finland
Description             : This is the third full map for AirQuake. Its theme
                          is a city, with two bases on opposite sides, a
                          river running through, three bridges over the river,
                          and a subway going under it... Designed for ground
                          vehicles and helicopters only!

                          Now has a single player mission: Penetrate the
                          enemy ground defences and kidnap their leader. :)
                          He's placed in the base opposite side of the city.
                          Drive to him and stop your engines to pick him up.
                          Then return to your HQ. The enemies have both air
                          and ground forces on your way, and it is not an
                          easy mission. (I don't do it every time with the
                          humvee :)

Additional Credits to   : ID and who ever created Quest
                          But some discredits to the author of Quest
                          for making it incompatible to my video card
                          without univbe. (The 1.091 worked fine!!)

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* Play Information *

Single Player           : Yes.
Cooperative             : Not at the moment.
Deathmatch              : Yes, teamplay recommended.
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Mostly new textures.
New Music               : No
Demos Replaced          : Probably in AirQuake pack..

* Construction *

Base                    : New level from scratch
Editor(s) used          : Quest 1.1
                          Qube Qbsp
                          My own modified Qube Light
Known Bugs              : No.
Build Time              : A long time.

Texture Wad used        : airquake.wad

Compile machine         : P150 with 48M (DOS) 
QBSP Time               : abt. 5 min
Light Time (extra)      : abt. 10 min
VIS Time (level 4)      : 5 hours
Brushes                 : around 400
Entities                : dunno
Models                  : Dozens. (fences, bridges, helipads..)

* Other Info *

Requires AirQuake TC test 21 or later.

* Copyright / Permissions *

You may not distribute this level separately from AirQuake TC. Read
airquake.txt for more information.

* You really did read this far? *
