10/18/1998
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* Map Information *

Title              : Drug Warehouse
Original filename  : bkhw02.bsp
Author             : Brian Kelly
Email Address      : bkelly@cloud9.net
Description        : My first "real" level

        This level was made for use with the Holy Wars mod.
It's a small deatmatch level.  The story/idea behind it is an
old warehouse turned into a drug trafficing factory.  Keep the
drugs down in the basement, Helicopter pad on tap.  Take care
of the books and phone calls in the middle floors.  Something
like that...

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* Play Information *

Single Player       : No
Cooperative         : No
Deathmatch          : Yes, 3 respawn spots
Player load	    : 2 - 8
Difficulty Settings : No
New Sounds          : No
New Graphics        : No

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* Construction *

Base                  : New level from scratch
Editor(s) used        : Qoole
Compile/Build Machine : P100, 64MB RAM, Win98
Build Time            : 1 Weekend (with lots of practice)
Render Time           : Enough time to practice my drums
Known Bugs            : Armor shard with bad positioning

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* Credits *

- Papsuki and Sugarplumfarie for "beta tesing"
- The Holy Wars boys! (http://www.planetquake.com/holywars)
- id Software (of course)

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* Author *

Name      : Brian Kelly
Alias     : BK_Broiler (I've yet to live up to that name...)
E-mail    : bkelly@cloud9.net
Home Page : www.alienwebshop.com/~brian

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* Copyright / Permissions *

You may distribute this level and include it in any deathmatch compilation
etc., as long as you: 

1. Include this text file untouched and give me credit.
2. E-mail me and let me know what you're doing with it.