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Title                   : Husk World (from the eskoth sky pack)
Filename                : husk.zip
Author(s)               : Jason Abbott
Email Address           : jasona@brimstone.com
Homepage		: http://www.brimstone.com/quake2
Description             : Desert world, with spikey hills and
			  a bright yellow sun.
Installation		: unzip to: Quake2\baseq2

Additional Credits to   : ID Software for Quake2
			  The many online style/help pages for
                              level editing, notably Rust and
			      the Gamasutra Env map page

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* Play Information *
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Software needed to play : Quake2 registered version

Viewing Instructions: At the command line prompt type
		      "sky woebane/Husk_"

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* Construction (for the whole eskoth sky pack) *
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Build Time      : 3 nights
		  Not counting the Bryce3 layout work that I'd
		  already done for another game (Eskoth)
System Used     : K6 233 w/64MB RAM  
Tools           : Bryce3, Fractal Painter 5, SkyPaintGE
Date Finished   : Nov 2nd, 1998

other skies by the author : the eskoth sky pack (eskoth.zip)

Known Bugs      : none

What worked      : 1) Putting the camera eye really close to the
		      ground gives the feeling of a base actually
		      built on the ground.
		   2) Stealing pre-made Bryce files from another
		      game was a quick way to make 10 skies.

What didn't work : none

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* Legal Stuff *
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You MAY distribute this sky, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. If you intend to use this sky in any way (TC's, Mission 
Packs, CD's, Freebee's, etc.) please contact me.

You MAY include this environments in any map that you give away.

If you want to do more than just give away the sky, please contact
me first.

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** Where to get the original collection of environments **
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http://www.brimstone.com/quake2/local/env
