Entities in code nut not maps:
  SP_monster_elflord (m_elflord.ec)
  character_sidhe_guard (g_func.ec)
  env_muck (g_env.ec)
  func_object (g_misc.ec)
  info_null (g_misc.ec)
  item_mana_combo_quarter (g_items.ec)
  item_puzzle_dungeonkey (g_items.ec)
  item_puzzle_minecartwheel (g_items.ec)
  item_puzzle_potion (g_items.ec)
  item_puzzle_refinedore (g_items.ec)
  item_puzzle_slumcontainer (g_items.ec)
  item_puzzle_tome (g_items.ec)
  light_chandelier3 (g_light.ec)
  misc_flag (m_FMtest.ec)
  monster_bee (m_bee.ec)
  monster_chicken (m_chicken.ec)
  monster_chkroktk (g_func.ec)
  monster_gorgon_leader (m_gorgon.ec)
  monster_imp (m_imp.ec)
  obj_bloodsplat (g_obj.ec)
  obj_chair2 (g_obj.ec)
  obj_chest2 (g_obj.ec)
  obj_chest3 (g_obj.ec)
  obj_metalchunk3 (g_obj.ec)
  obj_pipe1 (g_obj.ec)
  obj_pipe2 (g_obj.ec)
  obj_pot1 (g_obj.ec)
  obj_pot2 (g_obj.ec)
  obj_ring_plaque2 (g_obj.ec)
  obj_stalactite1 (g_waterfx.ec)
  obj_stalactite2 (g_waterfx.ec)
  obj_stalactite3 (g_waterfx.ec)
  obj_stalagmite1 (g_obj.ec)
  obj_stalagmite2 (g_obj.ec)
  obj_stalagmite3 (g_obj.ec)
  obj_statue_boulderfish (g_obj.ec)
  obj_statue_dolphin2 (g_obj.ec)
  obj_statue_dolphin3 (g_obj.ec)
  obj_statue_dolphin4 (g_obj.ec)
  obj_statue_dragonhead (g_obj.ec)
  obj_statue_duckbill2 (g_obj.ec)
  obj_swampflat_bottom (g_obj.ec)
  obj_swampflat_top (g_obj.ec)
  obj_torture_bed (g_obj.ec)
  obj_tree (g_obj.ec)
  obj_treetop (g_obj.ec)
  obj_venusflytrap (g_obj.ec)
  shrine_speed (g_shrine.ec)
  target_earthquake (g_target.ec)
  target_lightramp (g_target.ec)
  target_splash (g_target.ec)
  target_temp_entity (g_target.ec)
  trigger_Gravity (g_field.ec)
  trigger_elevator (g_trigger.ec)

Entities in maps put not code
  script_runner
