Modifications to qmView by Gwynhala (serotonin@earthlink.net) 11/23/1999

1) Modified method CSkinPageFrm::SetModel in SkinPageFrm.cpp
   to keep reading vertex data into m_vertexlist[] until
   the number of GLCmds indicated in the model header have
   been read. The method used in the 7/21/1999 version proved
   to fail on models generated by GwynFlex.

2) Added a GetNumGLCmds() method to model.h / model.cpp to
   support the change described above.

Modifications to qmView by Gwynhala (serotonin@earthlink.net) 7/31/1999

1) Modified method CSkinPageFrm::SetModel in SkinPageFrm.cpp
   to keep reading vertex data into m_vertexlist[] until
   m_num_tris*3 verteces have been read, and to skip over
   NULL commands encountered in the process. Because of the
   way flex models are split into "flat" chunks for texture
   mapping, the original code stops reading vertex data
   prematurely, and this caused many missing triangles in
   the skin overlay when "Toggle Skin Overlay" is clicked.
   Now (way cool!) all of the triangles show up in this view,
   a godsend for EP users who want to create skins and for
   anyone trying to build the texture map for a new model.

2) Modified method CQMViewDoc::OnNodeProp in qmViewDoc.cpp
   to correct typo that prevented number of triangles in
   node from being displayed properly in Properties box.

3) Modified the Splash screen (Splash.bmp, used by resource
   IDB_SPLASH, and also Logo.bmp) to change the version from
   1.3 beta to 2.01 beta, and to clearly indicate that this
   is a modified version of qmView. The original Heretic II
   distribution was 2.0 beta, 2.01 marks this set of changes.

4) Modified the About Box to change version number to 2.01
   beta and to indicate that the code was modified / provide
   contact information.

Chris Burke (Gwynhala)
serotonin@earthlink.net
11/23/1999
