

the tris.fm and !skin.m8 files go in heretic2/base/models/monsters/imp.

impshoot.bsp goes in your maps folder. this is just a very simple map
 for you to get your first glimpse of these guys in game and to 
 practice your imp blasting skills on.

the six stars.m8 files go in heretic2/base/pics/skies.

the imp.bmp ,imp.md2 and imp.pcx are all extra items 
 for tinkering with.

code and sounds are already built into heretic2.

imps are already on the entity menu in hereticed. 

they throw actual game fx as an attack and swoop 
 around as normal, avoiding your shots and even trying to ram you.
 
realize that if you want someone else to see 
 these guys in your creation ,they'll have to install
 the model as well so include it with your map.

many thanks to green for the .md2 to .fm converter 
 and the skin path correction utility.

also mip maker 1.01 and q2mdlr were used in the 
 restoration of this cute little devil.

and of course the folks at raven software for actually
 creating this stuff in the first place.

trix  6/5/99