
                                 CALDERA


friday 13 nov wooo......
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Title		: Caldera
File name	: bddm1.zip
Author		: Tony (browndog) Brown
Email		: browndog@hypermax.net.au


feedback would be greatly appreciated (good or bad) or how else will I 
improve.


Thanks go to	All the guys that to time to help me when I was trying
                to get the shrine entities working.
              
                Raven for a great game, special mention to Terata for 
                taking time to help guys out at the hereticii.com
		message board.

		DeadstaR

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Description

A reasonably large DM map consisting of a large outdoor area broken up 
by a big scalable monolith. Four other main rooms make up the bulk of 
the map. I tried to keep the brush count as low as possible and so kept
detail down to a minimum, but hopefully you will be too busy to notice.


single player		: one for viewing
deathmatch		: 6 starts
difficulty settings	: no
new sounds		: no
new graphics		: no


Construction


base			: A new map from scratch, but loosely based on
			  and old quake DM map I did.
editor(s) used		: BSP,note pad
bugs			: mountain goats may get stuck in places I had
			  considered unreachable.
brushes			: 490
entities		: 171
compile time		: qbsp3 48 sec, qvis 264 sec, qrad 13633 sec
build time		: 22 hrs over 5 days


running bddm1

place bddm1 in your base/maps directory start heretic2 and type 
map bddm1


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copyright

this map may be distributed and used free over the internet and may not
be used for any other purpose with out the authors permission.
