-----------------------------------bddm3-------------------------------


			        The Octagon


friday 4th dec 1998
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Title		: The Octagon
File Name	: bddm3.bsp
Author		: tony (browndog) brown
Email		: browndog@hypermax.net.au
Other Titles	: bddm1,bddm2


Feedback (good or bad) would be much appreciated in my endeavor to 
become a better mapper.


Thanks go to	Raven

		Jeremy Statz

		Deadmeat 

		DeadStaR

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Description
This is my attempt at a bladematch arena. It has an entity/trigger
combination that creates a unique set of circumstances and is not recommended for use on a dedicated server. (see bugs)

It is basically a winner stays in the arena type map, after defeating an opponent the winner admits the next player in line. People outside the arena must wait their turn in a viewing area and are admitted as the winner sees fit.

The first person to spawn into the map will find themselves in a room
looking out onto the arena. When they enter, that access point will be
cut off and a tunnel will open for other players to get access to the 
waiting room where they will wait for access to the arena. The first 
player that enters the arena will find a button on the column near
the door from the waiting room, by standing near it and hitting the
spacebar you can open the door to admit a combatant.

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This map uses textures from the full game, so if you only have the demo
you will see the notex texture is some areas.
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single player		: 1 start for viewing 
deathmatch		: 4 starts
difficulty settings	: no, try it wearing boxing gloves
new sounds		: no
new graphics		: no


Construction

base			: a new map from scatch
editor(s) used		: king of them all  BSP, notepad
bugs			: If the two people in the arena die at the
			  same time, there will be no possible access
			  for those waiting outside and the server will
			  have to be reset. 
brushes			: 189 total
compile time		: 696 sec on P200
build time		: 11hrs over a week


running bddm3

place bddm3 in your base/maps directory, start heretic 2 and at the 
console type map bddm3


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copyright

this map may be distributed and used free over the internet and LANs 
and may not be used for any other purpose without the authors 
permission.
	