

   If you wanna test the level as a single player level, just make a copy of the quake2.exe file and write this after the quake2.exe +set game gunslinger +map town



================================================================
Title                   : Bloodbath Town
Filename                : town.bsp
Release Date            : 11/04/98

Author                  : Jesper Slund Hansen ALSO KNOW AS TADA = JESPER!
URL                     : www.idonthaveanyhomepage.com
Email Addresses         : jesperpost@hotmail.com
                         

Description             : (I AM NOT A GOOD ENGLISH WRITER)
                          Like you can read it is a very litle town, where peopel can Kill, Kill, Kill,
                          and i think it is the first real Gunslinger map! TADA! I have put in a shooting
                          range, because there isnt many players for g2, so you can praktice a litle your self.
                          I made the map because i felt real bad for Quintin Stone, because he didnt have any maps
                          just the COOLEST AND BEST MOD FOR QUAKE II EVER!!!!!! 
                        

Credits                 : Quintin Stone for the great GUNSLINGER QUAKE, all the peopel i have stol.. ups borowed textures from.
                          
================================================================

* Play Information *

Single Player           : LOOK AROUND      
Cooperative             : No
Deathmatch              : YES! YES! YES!
Gunslinger teams        : Maybe?
Difficulty Settings     : No
New Sounds              : No
New Graphics            : YES!
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : QOOLE 2.5
Known Bugs              : If you want to go out of the windows of the bulding with the roof on you have to jump when you go forward,
                          and in the barn there is a problem with the light!
Build Time              : Hmm..?

Texture Wad used        : Alot of borowed textures, and quake II textures.

Compile machine         : AMD 233, mmx 32 mb edo ram, 2,1 hd (SLOWWWWW)
QBSP3 Time              : not long
QVIS3 Time              : A lifetime!
RAD Time                : LONG!



* Copyright / Permissions *

Copyright (c) 1998 Brian Hess.  All rights reserved.

This level may not be distributed on any cd or other commercial stuff without perpisson from Jesper Slund Hansen

Just run on every server you can find, but if you are running it pleesee write to me so i can know, THANKS!
