                      ==========================
                       GSLogMod (Beta) - 990409
                      ==========================
                          -- Mark Davies --


Changes
-------

Fixed a couple of bugs.

The server will now refuse connection to those players whose names
clash with players already connected to the server. I added this to
help log parsers identify players correctly.

It is possible to use the program 'ident' to identify the logging
files used to create a dll. When emailing me for any help could you
please add the ident information to your message.

gamex86.dll:
     $Id: sl_packet.c 1.2 1999/04/07 21:18:32 mdavies Exp $
     $Id: sl_packet.h 1.2 1999/04/07 21:18:04 mdavies Exp $
     $Id: stdlog.c 1.10 1999/04/07 21:09:32 mdavies Exp $
     $Id: stdlog.h 1.10 1999/04/07 21:16:30 mdavies Exp $


I have also added the recvlog source file. It is my test code so
please don't expect it to be correct.


Files
-----

   4-09-1999  11:13a      430,592  gamex86.dll
   4-09-1999  11:23a        4,302  readme.txt
   4-02-1999   5:13p       17,685  recvlog.c
   4-09-1999  11:11a       95,232  recvlog.exe
   4-07-1999   9:05p          339  server.cfg

                            - - o O o - -


                      ==========================
                       GSLogMod (Beta) - 990402
                      ==========================
                          -- Mark Davies --


New Features
------------

Altered the way client info data was generated for UDP packets. It
now tracks changes between the old data and the new data so that it
can produce a list that contains clients that have left or have
changed their details since the last packet was sent.

Updated the list of server and client info sent in a udp packet. Also
added two special names to server info settings. '$HOST_NAME$' and
'$HOST_IP$' allow the host machines name and ip to be transmitted.

sl_server_info  = "$HOST_NAME$ $HOST_IP$ cheats fraglimit game gamedate gamedir gamename hostname maxclients timelimit version port ip"
sl_client_info  = "motto ip skin"


Added a new logging style, StdLog 1.2a. To switch on this logging
style set the cvar 'sl_log_style' to '1'. This new style fixes a
problem with missing 'GameEnd' log entries. Vist
http://www.planetquake.com/gslogmod/logstandard.html for more info on
the logging standard.

Fixed the UDP packet creation bug. The packet identifier "SLP\0" is
now stored correctly in 4 bytes and not 5.


Files
-----

   4-02-1999   5:15p      520,192  gamex86.dll
   4-02-1999   5:33p        3,015  readme.txt
   4-02-1999   5:14p       95,232  recvlog.exe
   4-02-1999   2:24p          330  server.cfg
   4-02-1999   5:09p        2,051  sl_packet.h


                            - - o O o - -


                      ==========================
                       GSLogMod (Beta) - 990328
                      ==========================
                          -- Mark Davies --



New Features
------------

The UDP packet now contains client information. The information
appears at the end of the UDP packet as a set of null terminated
strings. The number of strings is given in the nClients member of the
UDP packet header. The client information can be controlled using the
'sl_client_info' cvar, the deafault is "motto ip". Printing one of
the client info strings will give you a result similar to

netname "Grey"
motto "I'll die trying"
ip "192.168.0.1:27901"


Files
-----

   3-28-1999   1:08p      518,144  gamex86.dll
   3-28-1999   1:32p        1,287  readme.txt
   3-28-1999  12:55p       95,232  recvlog.exe
   3-28-1999   1:15p          276  server.cfg
   3-27-1999   8:40p        2,061  sl_packet.h



                            - - o O o - -


                             ===========
                              More Info
                             ===========


You can obtain more information on Standard Logging from 

URL:    http://www.planetquake.com/gslogmod/

Visit the "Mail/Mailing List" page to view the mailing list archives.

If you have any questions then please use the sl-General mailing list.



                          -- end of file --
