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GENDM1: TRASH

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General Info
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Title                   : GeNDM1: Trash
Author                  : Sebastian "GeN" Bentler
Email Address           : GeN@telefragged.com
WWW			: http://www.telefragged.com/genclasses/
			  (GeNClasses homepage)
Description             : This level is playable for 2-8 players.
			  It has some new sounds which will only
			  work when this level is played with my
			  Deathmatch TC GeNClasses.
			  Otherwise (without GeNClasses) you will
			  get some "No spawn function for:" 
			  -errors when loading the map but they
			  won't harm anything.

			  This should become a map which is in 
			  some way different from all the other 
			  levels which are currently out there.
			  It should not only become another one
			  of these typical Quake(1or2)-style 
			  levels. In some way this level is more
			  realistic than most of the "normal"
			  Quake levels although it is not
			  realistic at all =) .

			  This level took me about 5 hours to
			  build as I just wanted to make a fast
			  fun map.
			  I had leave out more complex and
			  detailed ideas to keep the r_speeds
			  below 800.
			  Also it was the first time I tested
			  iklite from Iikka Kernen which 
			  really makes lightning a lot easier in
			  big outdoor levels (I hope someone
			  comes up with a similar QRAD modification
			  for Quake2 soon)

Date finished           : June 9th 1998
Other works:            : GeNCldm1: Shadows of blood
			  GeNCldm2: Tower
			  GeNCldm3: Storage pit (hmm forget about this
						 one; it was my first 
						 playable map ;) )
   			  GeNCldm4: Vadac base
			  GeNCldm7: The cold breeze of technology
			  GeNCldm9: Scythe
			  GeNCdm10: Soiled aggression
			  GeNCdm11: Fast vengeance
                          (download them at the Genclasses homepage)
Credits                 : see below

Play Information
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Game                    : Quake I
Single player		: To look around
Cooperative		: No
Skills 			: No
Deathmatch		: YES!!! - 2 to 8 players
Capture the Flag 	: No
new sounds		: Yes, place them into the gencl\sound folder
			  if they are not already there.
			  Names are:
			    -war02.wav
			    -war03.wav
			    -war06.wav
			    -war07.wav
			    -war08.wav
			    -war13.wav
new graphics		: No (many textures from Iikka Kernen's
			  great texture set)

Construction
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Base			: New level from scratch
Editor(s) used          : Worldcraft 1.6
                          AdQuedit 1.3 (for miscellanous things)
Build Time              : about 5 hours
Known Bugs      	: none that I know of

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	   -=*AUTHOR INFORMATION AND THANKS*=-

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If you have any serious suggestions, comments or if you think you 
found a bug you are welcome to mail me: gen@telefragged.com

Visit the GENCLASSES-WEBSITE for the latest news and add-ons for
GENCLASSES (Quake1) and GENCLASSES2 (Quake2) at 
	http://www.fortunecity.com/underworld/quake/107/

Credits: -id software, for making Quake and Quake2, for releasing 
 	  QuakeC and the Quake2 source code, these guys rule.
         -Ben Morris, for Worldcraft, the best level editor I know of
	 -Iikka Kernen, for some very good textures used in this
	  level and for his great light program iklite
	 -The guy who wrote leetvis2
	 -The guy who wrote AdQuedit

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	   -=*COPYRIGHT AND DISTRIBUTION PERMISSIONS*=-

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This Quake level is Copyright (c)1998, Sebastian Bentler.
All original components are copyright (c)1996, id Software.
I am not responsible for any damage this level may cause to your
system or to yourself.

You may distribute this level as long as you include this text 
file untouched AND E-mail me to notify me what you are doing 
with it AND distribute it without any charge.

BUT you MAY NOT distribute this Quake level on any electronic
format without a written permission of me, Sebastian Bentler.
