Date: 16th of April, 1998

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Title:        Electric Fish Deathmatch 2
Filename:     efdm2.bsp
Author:       Mr Fribbles
Email:        fribbles@geocities.com
icq:          1942617
URL:          http://members.tripod.com/~Fribbles/Fishmain.htm  
              (Electric Fish homepage)
Descrition:   Small deathmatch map, designed for 2-6 players. 
              All the weapons are there, with 2 RL's, naturally.
              Armour is freely available, although health is pretty
	      scarce, and scattered around the place, and you will have
	      to go out of your way to grab the RA. Should be very hard
              to dominate this map.. most respawns are on or near both
              a weapon and armour - this should minimise "respawn
              rape", armour is plentiful and there is no real cache or
              area with a disproportionate amount of premium goodies.
              Should provide a fair & fun game for 2 players in a duel
              type situation, and great fraggin' fun with 3+.. up to 6.
              And it looks damn fine to boot. :)

Additional
credits:      -David Jewsbury for Stoneless
              -Iikka Kernen, for the fantastic ikbase textures
              -Webby, Trigger, and Sarah, all of whom have given me excellent
               feedback/suggestions/constructive criticism, and for making me
               actually think about the item placement (!!) as opposed to 
               arbitrarily adding stuff :)
              -Shaitan, Dr J - playtesting and suggestions
              
              
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* Play information *

Requirements:        quake 1.01 or higher
Single player:       bah.. only for exploration
Cooperative:         *yawn*
Deathmatch:          too right.. 2-6 players
Difficulty settings: not implemented
New sounds:          no
New Graphics:        after a fashion.. custom textures
Demos Replaced:      no


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* Construction *

Base:               new map from scratch
Editor:             stoneless (v 1.01)
Textures wads used: quake101.wad, armagon.wad, ikbase.wad, ctf3.wad
Bugs:               none that I'm aware of
Build time:         about 3 weeks
Compile machine:    p120 48mb
Compile time:       qbsp: 2 min 41 sec
                    light -extra: 7 min 44 sec
                    Vis (level 4): 13 min 54 sec


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* Copyight / Permissions *

Authors may NOT use this level as a base to build additional
levels.
You are not allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic format that is sold for money without my explicit
permission.
You MAY distribute this BSP through any electronic network, provided you 
include this file and leave the archive intact.
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