000217

======================= Map Information ========================
 Title       : The battle of station Murdine (murdine_beta)
 Author      : Chamooze
 Web Page    : http://www.acc.umu.se/~torose/files/murdine_beta.zip
 Email       : torose@acc.umu.se
 Description : Pretty small map, human base with a system of caverns beneath.
               A couple of "gadgets", added mostly for some extra atmosphere.

This is a beta release of my first ever complete map. If you find any bugs in it,
for instance if you get stuck somewhere or the like, please report this to me via
email. Also try to evaluate the gameplay.

This map requires Gloom 1.2 to function correctly.

======================= Play Information ======================== 


 
 Single Player     : No
 Cooperative       : No
 Deathmatch        : No
 Gloom             : Yes
 New Sounds        : No
 New Graphics      : No
 New Models        : No
 New Music         : No

======================= Construction ======================== 

 Base              : Built from scratch
 Editors used      : Qoole99 v0.97
 Known Bugs        : None, that's why I'm releasing it as a beta. :)
 Construction Time : Unknown
 Compile Computer  : Win98 P200mmx 80 Megs Edo RAM (LOL :)
 Qbsp              : 76
 Vis Level 4       : 9473
 Light             : N/A
 Other Info        : None

======================= Installation ======================== 

This archive contains 2 files.
 murdine_beta.bsp
 murdine_beta.txt

Unzip these (or atleast murdine_beta.bsp) to your Quake2/Gloom/Maps directory.
	
Thanks to: Team Reaction for this wonderful mod
           Funereal for moral support :)
           David Spurr for the use of his laser cutter model