	
        MORE KARNAGE -=TEST=-
                 

============================== Map Information ===============================
 Title       : 'More KarnagE test 1', Still test, full ver, will have sounds
                and Fixes of course
 Author      : KarnagE, (Curt Ratcliffe)
 Email       : curt_r@bigpond.com
 ICQ NO.     : 31843546
============================= Play Information ===============================


 
 Single Player     : only for running around and learning the map
                     good for learnin the little nooks and crannys
 Cooperative       : um.. gloom is Coop
 Deathmatch        : put on friendly fire and have some fun, or piss off err
                     team mates
 New Sounds        : nope, no sounds yet, still testin map first
 New Graphics      : Just some Q1 textures

 Transparent Water : I think so

=============================== Construction =================================

 Base              : Built from scratch, I didn't get any ideas from any other
                     gloom maps at all. Except my last map
 Editors used      : Qed3 (Qed2 upgraded to qed3)
 Known Bugs        : um... hatchling, kamis, stingers and the like, and i hope
                     thats all the bugs there is.  And of course this is a TEST

 Construction Time : heh, major delays like about 2 weeks, and a few months cause
                     i didnt

 Compile Computer  : Win98 AMD-k6 400, 48mb (forgive me!) 
 Qbsp              : short while =(
 Vis test 4       :  cant remember
 Light             : 10125 or roundabouts

=============================== Installation =================================
just unzip it to ya quake2\gloom\

=================================Other Info===================================

I tested this map with a 3dfx card, Banshee 16mb. 


I cant think of anything else.

Um did i say this was a TEST??
well mainly the whole map, so your feedback is appreciated

===================================Credits====================================

id Software, Inc. for Quake II and Quake1 (for the textures i have used 
Team Reaction for Gloom.. der

Anyone else who i've sent copies to for quick testing and givin me some ideas
and problems the've spotted


        

	

