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A Multi-Door, Door For Half-Life
	By David Spurr
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   Yep another one wher I can't think of a proper name.... any way this one is a door which has 5 segments which all open in opposite directions (see the screen shots, or better the BSP supplied).
   This is planned to fit in with the BAB* textures which come with half-life the door is based around my own textures which I created from scratch.

   The WAD file includes 5 texture versions of the door....but the prefab is only textured using the base texture.  All you have to do is re-texture the front and back of the door, and in Worldcraft that is especially easy using the texture replacement tool.
   Thanx,  

      Dave Spurr

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Extra Info
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  email :  dave@daspurr.softnet.co.uk

  URL:  www.daspurr.freeserve.co.uk  

  date:		23rd April 1999
  
  build time:	3 ~ 4 hours (1/2 hours + spent on Textures)

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 specs:  	56 brushes
		335 faces
	        	
 point entities: 1 multimanager

 solid entities: 2 func_button
		 5 func_door
		
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Legal Info
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***THE INCLUDED WAD FILE CANNOT BE USED TO MAKE ANY NEW PREFABS***

           **   This text file must be included with the final map that my prefab will be used in.

           **   This prefab remains the authors work and may not be included in any products that	
		will be used for profit.
           
	   **   All I ask from people who dare to use this prefab is that they include some recognition of me,  and supply me a copy of your map as I'd like to check out your uses and abuses of my prefab.

           **   As I will state many times in this text I ain't too good at this quake2 editing stuff yet,  and thus you can play with this prefab as much as you want,  but as long as the original idea/theme stays the same,  please include me in your recognition.

	   **   Send all comments and levels which you have included this prefab in to :  dave@daspurr.softnet.co.uk


 