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A Police Car For Half-Life (v2.07)
	By David Spurr
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  Right here's version 2 of my Police car, but this time I have almost 100% my own textures (except for back and front windows)  I've included the texture file.  This version has headlight beams, tail lights, and flashing lights (Which I think are pretty cool...). Brush count is still low, so it's still not the smoothest of cars but it looks good.
   Thanx,  

      Dave Spurr

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Extra Info
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  email :  dave@daspurr.softnet.co.uk

  URL:  www.daspurr.freeserve.co.uk  

  date:		25 Jan 1999
  
  build time:	7 hours approx. (Mostly spent on Textures)
  

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 specs:  	33 brushes  
		312 faces
	        	
 point entities: 4 lights
		 6 env_glows

 solid entities: 1 func_wall
		 2 func_pendulums


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Legal Info
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           **   This prefab remains the authors work and may not be included in any products that	
		will be used for profit.
           
	   **   All I ask from people who dare to use this prefab is that they include some recognition of me,  and supply me a copy of your map as I'd like to check out your uses and abuses of my prefab.

           **   As I will state many times in this text I ain't too good at this quake2 editing stuff yet,  and thus you can play with this prefab as much as you want,  but as long as the original idea/theme stays the same,  please include me in your recognition.

	   **   Send all comments and levels which you have included this prefab in to :  dave@daspurr.softnet.co.uk


 