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A Police Car For Half-Life
	By David Spurr
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  Here I have a Police Car, this includes my first release of my own textures.  I have included the 7 textures which have being manipulated and redrawn from the original HL trk* textures.  This prefab has very few brushes only 26.  This makes it very fast to compile but it doesn't look the greatest smoothest prefab ever...  But it'll do for now, just look at the pix. 
   Thanx,  

      Dave Spurr

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Extra Info
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  email :  dave@daspurr.softnet.co.uk

  URL:  www.daspurr.freeserve.co.uk  

  date:		18 Jan 1999
  
  build time:	5 hours approx. (Mostly spent on Textures)
  
  credits: Valve for the original textures and game.

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 specs:  	26 brushes  
		216 faces
	        	
 point entities: 2 light_spots

 solid entities: 1 func_wall


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Legal Info
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           **   This prefab remains the authors work and may not be included in any products that	
		will be used for profit.
           
	   **   All I ask from people who dare to use this prefab is that they include some recognition of me,  and supply me a copy of your map as I'd like to check out your uses and abuses of my prefab.

           **   As I will state many times in this text I ain't too good at this quake2 editing stuff yet,  and thus you can play with this prefab as much as you want,  but as long as the original idea/theme stays the same,  please include me in your recognition.

	   **   Send all comments and levels which you have included this prefab in to :  dave@daspurr.softnet.co.uk


 