# Obituary File
#
# The format used to specify an obituary is:
#
# [Message],[Cause],[Context 1],...,{Context n}
#
# [Cause] indicates the basic cause of death, such as:
# "fall" - falling damage
# "rocket" - killing by a rocket
#
# All causes are mutually exclusive (you cannot be killed both by a rocket and
# by falling).  For a full list of causes, see "causes.txt".
#
# Within the message, you can use the following symbols to refer to the name's
# of the killer (attacker) and victim, and the appropriate pronouns for the
# attacker and victim's sex.
#
# $VName        Victim Name                 $AName      Attacker Name
# $VHe          Victim he/she               $AHe        Attacker he/she    
# $VHim         Victim him/her              $AHim       Attacker him/her
# $VHis         his/her                     $AHis       Attacker his/her
#
# For example: $VName killed $VHimself
# Becomes:     Player killed himself      (if Player is male)
#              Player killed herself      (if Player is female)
#
# A "context" represents a special situation beyond the cause of death.  For
# example, the context "victim airborne" indicates that the player who was
# killed was up in the air at the instant he was killed.  If you include
# a context for an obituary message, the message will only occur when the 
# context is true.  For example:
#
# $AName knocks $VName out of the air with a rocket,rocket,victim airborne
#
# This message will be printed _only_ if the victim was airborne when killed.
#
# You can pick as many contexts for an obituary as you want, and the obituary
# will be used only when all contexts are true.  The list of all contexts
# appears in "contexts.txt".
#
# If no obituary is defined for the set of all contexts that are true, the
# obituary that matches the most contexts will be used.  If two obituaries
# match an equal number of contexts, the obituary that matches the context
# listed _earliest_ in contexts.txt will be used.  For example, if the 
# following two obituaries exist:
#
# $AName splattered $VName all over a wall,rocket,gibbed
# $AName knocks $VName out of the air with a rocket,rocket,victim airborne
#
# .. and a player is gibbed while airborne, the first obituary will be used,
# since "gibbed" appears before "victim airborne" in "contexts.txt".  If you
# want the second obituary to be used in that situation instead, you can 
# always define another obituary:
#
# $AName knocks $VName out of the air with a rocket,rocket,victim airborne,gibbed
#
# This obituary matches _both_ "gibbed" and "victim airborne", so it will be
# preferred when both "gibbed" and "victim airborne" are true.
#
# This file lists obits for all common deaths and many uncommon ones, so there
# are plenty of examples below.

# Cause: * (Undefined or None found)
$VName goes out with a groin injury,*,victim male 
$VName is having a heavy flow day,*,victim female 

# Cause: console suicide using "kill" command
#$VName takes the pipe,suicide <----
#$VName keals over,suicide <----
$VName tried to kill someone with a keyboard,suicide

# Cause: Blaster
#$VName fell under $AName's blaster fire,blaster
#$AName uses His "pistol" on $VName,blaster,attacker male,victim female
$VName died of blaster embarrassment from $AName,blaster

# Cause: Shotgun
#$VName was dropped by $AName's buckshot,shotgun
#$VName was blown away by $AName,shotgun
$VName died of a shotgun to the kneecaps from $AName,shotgun
$VName plays clay pigeon for $AName,shotgun,victim airborne
$AName kills $VName from above,shotgun,attacker airborne
$AName executes $VName,shotgun,mercy kill

# Cause: Super Shotgun
#$VName was leveled by $AName's buckshot,sshotgun
#$AName rips $VName several new ones,sshotgun
$VName tried to catch $AName's supershotgun pellets in his mouth,sshotgun
$AName rains buckshot on $VName,sshotgun,attacker airborne
$AName leaves $VName a pile of gooey goodness,sshotgun,gibbed
$AName executes $VName,sshotgun,mercy kill

$AName super shotguns $VName in air-to-air combat,sshotgun,attacker airborne,victim airborne

# Cause: Machine Gun
#$VName falls under $AName's hail of bullets,machinegun
#$VName was run down by $AName,machinegun
$AName turns $VName into a bag of bullets with $AHis machinegun,machinegun
$AName drills $VName to the ceiling,machinegun,victim airborne
$VName was air strafed by $AName,machinegun,attacker airborne

# Cause: Chaingun
#$AName cuts a circle in $VName,chaingun
#$VName was mowed down by $AName,chaingun
#$VName was ventilated by $AName,chaingun
#$VName was shredded by $AName,chaingun
$AName gives $VName a new orifice with $AHis chaingun,chaingun
$AName guns down $VName from the air,chaingun,attacker airborne
$AName cuts down a lagged $VName,chaingun,mercy kill

# Cause: Hand Grenade
$VName was fragmented by $AName's handgrenade splash,handgrenade splash
$AName gives $VName a concussion with a handgrenade splash,handgrenade splash

$AName splinters $VName,handgrenade splash,gibbed
$VName caught $AName's lob,handgrenade
#$VName caught $VHis own lob,handgrenade,kill self
#$VName got gibbed by $VHis own lob,handgrenade,kill self,gibbed
$AName tosses $VName's salad,handgrenade,gibbed
$AName places an explosion on $VName,handgrenade,victim airborne
$AName drops a grenade on $VName as $AHe flys over,handgrenade,attacker airborne
#$VName bricked,handgrenade splash,kill self
$VName caught $VHis own lob in $VHis pants and likes it,handgrenade splash,kill self
#$VName bricked,handgrenade splash,kill self,gibbed
$VName caught his own lob so well $VHe gibbed $VHimself,handgrenade splash,kill self,gibbed
$VName double-checked the timer,held grenade
$VName held the grenade and threw the pin,held grenade
$VName held the grenade and threw the pin,held grenade,gibbed
$AName couldn't wait for $VName to time out,handgrenade,mercy kill
$AName drops a handgrenade down $VName's buttcrack,handgrenade,back hit
$AName hg's $VName in air-to-air,handgrenade|handgrenade splash,attacker airborne,victim airborne

# Cause: Grenade Launcher
$VName eats $AName's pineapple and likes it,grenade
#$VName sucks his own pineapples,grenade,kill self
$VName was splattered by $AName's pineapple,grenade splash
$VName was splattered by $AName's pineapple,grenade splash,gibbed
$VName sailed right into $AName's grenade,grenade,victim airborne
$AName drops pineapples on $VName's head,grenade,attacker airborne
#$VName bricked,grenade splash,kill self
#$VName killed $VHimself with a grenade splash,grenade splash,kill self
#$VName forgot where $VHe left a grenade,grenade splash,kill self
$VName sucks $VHis own pineapples,grenade splash,kill self
$AName kills $VName in pineapple air-to-air combat,grenade,attacker airborne,victim airborne
$AName kills $VName in pineapple air-to-air combat,grenade splash,attacker airborne,victim airborne

# Cause: Rocket Launcher
$VName rides $AName's large rocket,rocket

$AName rocket gibs $VName while $AHe is in mid-air,rocket,attacker airborne,gibbed
$VName gets rocket splash rained on $VHim from $AName,rocket splash,attacker airborne


$AName blows $VName out of the sky with his rocket,rocket,victim airborne
$AName gibs $VName out of the air -- skill shot,rocket,victim airborne,gibbed
$AName rocket splashes a flying $VName,rocket splash,victim airborne

#$AName rocket gibs $VName,rocket,gibbed
#$AName gibs $VName with $AHis rocket splash,rocket splash,gibbed
$VName plays handball with rockets and kills $VHimself,rocket splash,kill self
$VName commits hiri kiri with $VHis own rocket,rocket splash,kill self
#$VName gibs $VHimself with a rocket shower,rocket splash,kill self,gibbed
$VName was burned by some of $AName's rocket shrapnel,rocket splash
Eagle eye $AName sniped $VName with $AHis rocket,rocket,extreme range
Robin Hood $AName rocket gibs $VName from long range,rocket,gibbed,extreme range
Sniper wanna be $AName made $VName feel some heat,rocket splash,extreme range
$VName had time to soil himself before $AName's rocket connected,rocket,extreme range
$AName introduces $VName to Mr.Rocket at pointblank,rocket,pointblank range
$AName rocket spanks $VName,rocket,pointblank range
#Flying $AName gibs $VName with a rocket splash,rocket splash,attacker airborne,gibbed

$AName rockets $VName in air-to-air combat,rocket,victim airborne,attacker airborne
$AName rocket splashes $VName in air-to-air combat,rocket splash,attacker airborne,victim airborne

#$AName delivers rocket death from the air to $VName,rocket,attacker airborne

$AName ends $VName's short pathetic life with $AHis rocket,rocket|rocket splash,victim short life
Impatient $AName rocketed lagging $VName,rocket|rocket splash,mercy kill
$AName stood above $VName and gave $VHim a rocket haircut,rocket|rocket splash,attacker above
Lord of the Flies $AName destroys $VName with $AHis rocket,rocket|rocket splash,attacker has quad
Coward $AName rockets $VName in the back,rocket,back hit
Headhunter $AName puts a rocket in $VName's head,rocket|rocket splash,head hit

# Cause: Hyperblaster
#$VName was hosed down with $AName's plasma,hyperblaster
#$VName was burnt down by $AName,hyperblaster
#$AName gave $VName a blister,hyperblaster
$AName burns $VName with a plasma cocktail,hyperblaster
$AName plasma burns $VName down to earth,hyperblaster,victim airborne
$AName delivers plasma death on flaxen wings to $VName,hyperblaster,attacker airborne

# Cause: Railgun
#$AName punches a hole through $VName,railgun
$AName railed $VName's ass--yeah baby,railgun
$VName was railgibbed by $AName,railgun,gibbed
$AName plucks $VName from the air,railgun,victim airborne
$AName picked off $VName from the air with a blue ribbon shot,railgun,attacker airborne
$AName smeared $VName from afar,railgun,extreme range

$AName rails $VName in air-to-air combat,railgun,attacker airborne,victim airborne
Chickenshit $AName snipes $VName in the back,railgun,back hit
Cheap $AName rails a lagging $VName,railgun,mercy kill

# Cause: BFG10K
$AName melted $VName,bfg blast
$AName turns $VName into a greenish mess,bfg blast,gibbed
$VName ate green eggs and ham,bfg blast,kill self
$AName lights up $VName's life,bfg effect
$VName was irradiated by $AName,bfg effect
$VName was lit up by $AName's big green ball,bfg laser

# Cause: Grappling Hook
#$VName got in $AName's way,grapple
#$AName shows $VName the ropes,grapple
$VName tried to catch $AName's grapple with his chest,grapple
$AName performs open heart surgery on $VName with his grapple,grapple

# Cause: Fall
#$VName tripped,falling
#$VName fell to $VHis death,falling
$VName thought $VHe was superman and was proven wrong,falling

# Cause: Water
#$VName fell in the lake,water
#$VName sleeps with the fishes,water
$VName was a little too thirsty,water
$VName performed $VHis impression of a turd and got flushed,water

# Cause: Slime
$VName was slimed,slime

# Cause: Lava
#$VName hits the hot tub,lava
#$VName checks the reactor temperature,lava
$VName tries to take a lava bath and gets crispy,lava

# Cause: Crush (doors, plats, trains)
#$VName wasn't looking,crush
#$VName was squished,crush
#$VName got mushy,crush
$VName got turned into a pancake,crush

# Cause: Laser (target_laser)
#$VName was lased,target laser
$VName gets laser fried like an egg,target laser

# Cause: Trap (trigger_hurt)
$VName fell in the bear trap,trigger hurt

# Cause: Telefrag
#$AName took $VName's place,telefrag
$AName teleported inside $VName,telefrag
$AName performs a physics experiment using $VName as a lab rat,telefrag

