Name:           Xenocide - Harb!ngeR

Author:         The Harb!ngeR of Fish

Email :         harb@planetquake.com

WebSite :       www.planetquake.com/elf

.Bsp name:      DD_XENOCIDE.BSP

Spec:           Here's my first submission for the Half-Life mod Swarm

Level info:     A destroy & defend map... the Xen players must destroy
		the human's teleport entrance to Xen, while the humans
		must kill the five brain sections within the Xen landscape.



Thanks to:

		The Swarm Crew
                Rat (Of Swarm) for doing some compiling for me
		Mouse for doing even more compiling for me!
                Yahn for BSP (Better than WorldCraft)

Screams of frustration and torment for:

		Any of the (many) people who hate my mapz!
                Anyone who thinks I use prefabs! (I don't)

Final comments:

		One day I will rule all this... oh yes, one day I will rule...



Build Machine:		PII 266 w 32 mb RAM
Compile machine:	DUNNO
Total Compile time:     DUNNO   (It was compiled on someone else's machine)
VIS compresion level -  DUNNO
Leaks: None
Models:                 DUNNO
Entities:               DUNNO (46 lights I think)
Texture wads used :     LIQUIDS.WAD-XENO.WAD

Type of patch: New Level.
Build time:    1 Week
Editors used:  BSP, MS-DOS EDIT.
New levels:    1
Single player: NO
CO-OP:         NO
Deathmatch :   NO
Teamplay DM:   NO
Swarm :        YES

New .mdl files: NO
New Sounds: NO 
New music:  NO
New skins:  NO



Bugs:

None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!!

Well, if I'm honest a few bits of the level got chopped off by the compiler,
but it's nothing to worry about.



Long live Quake! (Forever & Ever Amen!)
Down with poor quality clone games!
Down with my enemies!
Please?



Leagal stuff:

Not much, I'm not fussy, but there are requirements below:

This file is to be included with the level if it is posted anywhere.

The contents of this file are not to be changed or modified in any way.

This map and file are Copyright (c) Benjamin Skinner January 2000.

This map may be used as part of a patch or for part of a campaign, all I ask
is that this file is included and the title is unchanged. Try and get in
touch with me if you want to do this, and I'll see about sending you the .map
file, I'd just like to know where my stuff has gone, that's all.
                                


Coming soon........

*

More Swarm mapz

*

Okay, okay...

Enough adverts already.....



All about me.

I'm the Harb!ngeR, basically a half decent grade player with a set of feindish
ideas for levels.

I'm basically the project leader on what has now become the ELF team.

I still play Quake more than Q2 for some reason, though I don't really know
why, it's just I love all those dull, easy to kill monsters... And my pet dog
Cujo!

I also 'loan out' my mapping skills to other teams such as the NukeMatch
project (A TF style games where flags = components for a balistic missile
that can destroy everyone who's not hiding in a bunker) and guys who want the
odd specialist map.

If 'ya like my work, get in touch!




                     ͻ
                      This is where I put my daft comment!
                     ͼ
