Name:           Damnnation - Harb!ngeR

Author:         The Harb!ngeR of Fish

Email :         harb@planetquake.com

WebSite :       www.planetquake.com/elf

.Bsp name:      CTF_DAMNATION.BSP

Spec:           Here's my second map for the Half Life mod 'Swarm'

Level info:     A standard CTF map, each team must steal the flag from the
                opposing team's base, and take it back to their capture point.

                The map is set on two sides of a small dam somewhere in the
                Black Mesa, upstream from the one that good 'ole Freman
                came across in Half Life if ya really wanna know ;)

                On one side of the dam is the human complex, whilst on the
                other is a cave system that has been infested by the minions
                of Xen.



Thanks to:

		The Swarm Crew
                Mouse for doing some compiling for me!
                Yahn for BSP (Better than WorldCraft!!)

Screams of frustration and torment for:

                Thief... the maps in that game are sooo square!

Final comments:

                Blah Blah Blah... Gimmie a mapping job please... Blah Blah...
                I do maps... Blah Blah... I'd love to do maps for you...

                END_OF_TESTAMENT



Build Machine:		PII 266 w 32 mb RAM
Compile machine:	DUNNO
Total Compile time:     DUNNO   (It was compiled on someone else's machine)
VIS compresion level -  DUNNO
Leaks: None
Models:                 DUNNO
Entities:               DUNNO
Texture wads used :     LIQUIDS.WAD-XENO.WAD-HALFLIFE.WAD

Type of patch: New Level.
Build time:    4 days (With a two week gap in the middle! :P)
Editors used:  BSP, MS-DOS EDIT.
New levels:    1
Single player: NO
CO-OP:         NO
Deathmatch :   NO
Teamplay DM:   NO
Swarm :        YES

New .mdl files: NO
New Sounds: NO 
New music:  NO
New skins:  NO



Bugs:

None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!!



Long live Quake! (Forever & Ever Amen!)
Down with poor quality clone games!
Down with my enemies!
Please?



Leagal stuff:

Not much, I'm not fussy, but there are requirements below:

This file is to be included with the level if it is posted anywhere.

The contents of this file are not to be changed or modified in any way.

This map and file are Copyright (c) Benjamin Skinner January 2000.

This map may be used as part of a patch or for part of a campaign, all I ask
is that this file is included and the title is unchanged. Try and get in
touch with me if you want to do this, and I'll see about sending you the .map
file, I'd just like to know where my stuff has gone, that's all.
                                


Coming soon........

*

New TF maps, both Quake & Half Life...

*

Okay, okay...

Enough adverts already.....



All about me.

I'm the Harb!ngeR, basically a half decent grade player with a set of feindish
ideas for levels.

I'm basically the project leader on what has now become the ELF Quake team,
a bunch of guys who do Quake 'stuff' when we're bored...

I also do a lot of Half Life, and am currently cranking out about a map per
week for either HL or Quake.

I also 'loan out' my mapping skills to other teams such as the NukeMatch
project (A TF style games where flags = components for a balistic missile
that can destroy everyone who's not hiding in a bunker) and guys who want the
odd specialist map, and of course maps for Swarm too!

If 'ya like my work, get in touch!




                     ͻ
                      Satan calls thee to his ancient lair!
                     ͼ

                                   Honest.
