ELF additions - Rain
********************

This addon will allow you to add a little atmospheric rain into your maps.

To activate it, just stick rain.qc in your source code directory,
add the comment 'rain.qc' to the end of the file 'progs.scr', and
then compile.

The components have to go in specific locations within the quake
structure, ie:

c:\quake\rain\progs.dat
c:\quake\rain\progs\s_rain.mdl

Of course you'll have to add the entity func_rain to your maps before
it will work!

You can use the variable 'rainthink' to alter the speed of rain,
rainthink 0.01 is very heavy rain, while rainthink 0.9 is very light.
Default is 0.2, and it cannot go above 1 or below 0.

Go sing in the rain! :)

- Harb

harb@planetquake.com
