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Title                        : Siege At Belgrade
Filename                     : beldid.bsp
Date                         : 12/29/1999
Intended for                 : Quake - Defeat In Detail
Author                       : Haha
Author E-Mail                : kzap@bigfoot.com
Author WWW page              : http://daedge.hypermart.net/
Description                  : NATO is about to enter ground
                             : troops into Belgrade, but the 
                             : Serbs are ready to defend 
                             : themselves. A huge battle is 
                             : about to take place and you 
                             : are the commander of one 
                             : side. Plan your moves carefully, 
                             : for your opponent may be far 
                             : greater than you can imagine. 
                             : At the end of the war, one will 
                             : survive, and that person will be 
                             : known as the victor of the 
                             : Siege At Belgrade. 
Credits                      : id Software for Quake
			     : Author of qED
			     : Harb!ngeR for creating Defeat In Detail
			     :	(http://www.planetquake.com/elf/)
			     : Quake Rally Team for their Qrally texture wad
			     :	(http://impact.frag.com/rally)
			     : David Namaksy for textures from his Clean01 level
			     : Anyone else I forgot to mention... 
			     :	hope I didn't forget anyone though
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* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : Yes
New Sounds              : No
New Graphics            : Yes

* Construction *

Base                    : Bombing Belgrade Map
Editor(s) used          : QED2, QART, Paint Shop Pro 5
Build time              : 1 Month
QBSP256C Time           : 53 secs
IKLITE Time (extra)     : 1 hour 32 mins 49 secs
VIS Time (level 4)      : 1 hour 47 mins 11 secs
Compile time            : 3 hours 20 mins 53 secs
Compile machine         : P200 MMX 32 MB RAM

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* Other maps made by me *
    -- Bombing Belgrade

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* Notes from the author *
This is a conversion of my Bombing Belgrade 
map for use in Defeat In Detail. Took me 
about a month to convert it because of stuff 
I had to do in between. The bridge basically 
connects the two sides of the map, and if you 
want to get across another way, use the sea.
If your having troubles with disappearing
buildings, type r_maxsurfs 2500 and
r_maxedges 5000 in your console and that
should fix it. Everyone should go play
Defeat In Detail at: 
(http://www.planetquake.com/elf/)
Oh ya and I hope this is my last Quake map
since its only my 2nd released map hehe,
I hope to go on to more recent games,
though Firearms Quake 
(http://www.planetquake.com/firearms/)
and Checkered Flag: Gold Cup
(http://www.planetquake.com/goldcup/)
might give me more reason to make more
Quake maps =)

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* Legal Stuff *
Authors may NOT use this level as a base to build other levels.
This map is intended to be distributed over the Internet/BBS's.
You are not allowed to sell this map without prior written consent by the author.
This text file MUST be also distributed with the bsp file.


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http://www.planetquake.com/borderfield/
