===========================================
              Capture the Gun
===========================================
Version :                               0.6
Date :                   February 3rd, 2000
Programming :        Spk - spk@captured.com
Directed by : Bazzeus - fifnir@hotmail.com
Beta test :                          Psycho
Previous projects :  UrbanCTF, UrbanDM, EAW
Homepage(s) :http://www.planetquake.com/eaw
              http://www.captured.com/urban
===========================================


//-----------------------------------------
//		What is CtG ?
//-----------------------------------------

CtG is a never-seen-before teamplay mod that will radically change your way of playing in
team.

In CTG, both teams will have to take control of the game's weapons, by capturing them for
their team.
Players will manage captures by staying within a small range (90 units) from one of those
weapons, for a few seconds (this time will increase, depending of your current team weapons
num.).

When a player captured a gun for his team, a red or blue light hallo will appear around the
weapon, so that everyone knows your team owns it.

The way you capture the weapon can be used by your enemies to obtain it.
In this case, all the players of your team will lose it.

Each time a player will capture a weapon, he will receive 3 frags (default) and each player
of his team will get 2 frags.


//-------------------------------------------
// 		How To Install ?
//-------------------------------------------

Just make a CtG directory in your Quake 3 folder, and unzip the files in it.
Then run Quake 3 from the command prompt or Run box using +set fs_game ctg (even if you're
connecting to a net server)
ex: "Quake3 +set fs_game ctg".

//-------------------------------------------
// 		How To Run the mod ?
//-------------------------------------------

A "Capture The Gunz!.bat" batch file has also been put in the zip archive, to help you
running the mod with more comfort.

NOTE : clients will also have to use this batch file, in order to use the client side code
that CTG is using.

//------------------------------------------
//		Credits
//------------------------------------------

        -- Project team manager --
                Bazzeus
            fifnir@hotmail.com

	    -- Programming --
	           SpK
	     spk@captured.com

	   -- Beta tester(s) --
                  Psycho

//-----------------------------------------
// 		Need help ?
//-----------------------------------------

Need help running CTG on your computer? Send us an email.
