================================================================
Title                   : The Gate of Dreams
PK3 Name                : nm3dm1.pk3
Date			: 16th April 2000
Author                  : Prophet
Email Address           : prophet@boneprophet.de
Home Page		: http://www.boneprophet.de

Description             : This time I placed great efforts in design
			  AND Layot (people that played nmdm4 know what I'm talking
			  about :). Before I started building I spent quite a time 
			  with looking on Willits' maps and custom Maps on Q.I.C. and lvl
			  that had that gothic style. I tried to use what i've 
			  learned. Btw: Mr Willtis didn't really care for 
                          aligning his textures, did he? Whatsoever...
			  The map's designed for 2-5 Players although with 5 it gets quite
			  hmm... hectic. Best suited for 3 or 4, I'd say.
			  Weapons featured are RL, LG, SG, PG, some ammo for these babies
			  a combat armor and a teamed Quad/Haste. Health is only found in 25 or
			  5 items, and some armor shards are scatterd throughout the map.
			  Bots are: Orbb, Uriel an' Hunter, and, as far as it concerns me, 
			  I'm quite satisfied with the combination, 'cause tey'll blow the 
			  hell out of you in Nightmare. trust me, They'll give you a real
			  challenge. For a more tactical game remove one of the bots.

Additional Thanks to    : sorb, mcleod, rat_scabies, natestah, cactus jack
			  pjn, anduu[HAR] an' saguardoman for playtesting
			  			                            			  			  
Previous Work		: nmdm3 - Nightmare House Q2DM
	                  nmdm4 - Chapel of Ministry Q2DM
================================================================

* Play Information *

Game			: Quake 3
Bot Match		: Route Included (optimized aas)
Deathmatch		: 1on1, 2on2, 3-6FFA
Capture The Flag	: No (obviusly not... )

* MAP Information *

BSP Name                : maps/nm3dm1.bsp
Extra LIGHT		: Yes
Full VIS 		: Yes

* Construction *

Base			: from scrap
New Textures		: Nope
New Shaders		: Nope, none
Construction Time	: 10 weeks (or so...)
Testing Time		: 2 weeks
Editor used		: Q3Radiant (builds 179 to 181)
Utilities		: Q3MAP, BSPC
Known Bugs              : One of the curves in the "two Tier Room" looks broken
			  when playing at low geo. Don't know how to fix that, though.
			  However, this appears in some of the id maps, too. 

* Copyright / Permissions *

You may NOT use this level as a base to build additional levels.

You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you don't take money for it, include all files intact in
the original archive, and never include it in some bloody level collection
or sort of other shit that you want to sell to some unexpecting
newbie. (I hate those *&%!@ crap unofficial "expansions")

* Where to get this level *

http://www.boneprophet.de
