RAINE OLD VERSION HISTORY
-------------------------

v0.14: 'Liquid Islands release'

- Added Following 14 games:
. Arabian Magic (F3-System; playable; dumped by araCORN)
. Cleopatra's Fortune (F3-System; playable; dumped by J-Rom)
. Darius 2 (Dual 68000; 3 screens; playable; dumped by J-Rom)
. Darius Gaiden (F3-System; playable; dumped by J-Rom)
. Dinorex (minor sprite glitch; playable; dumped by araCORN)
. DriftOut (Zoomed+Rotated BG0; playable; dumped by araCORN)
. Growl (minor sprite glitch; playable; dumped by araCORN)
. Jigoku (Japanese Bonze Adventure; c-chip protection; mostly playable; dumped by J-Rom)
. Jumping Islands (bootleg Rainbow Islands; c-chip hacked; playable; dumped by dump.it)
. >>>>Liquid Kids<<<< (F2-System; playable; dumped by dump.it)
. Superman (playable; dumped by Paul Swann)
. Tecmo Knight (playable; dumped by dump.it)
. Winter Bobble (bootleg Snow Bros; playable; dumped by dump.it)
. WWF SuperStars (much requested; playable; dumped by dump.it)

- Switched to MZ80 engine by Neil Bradley (much faster)
- GUI colours and rom/ziprom/screenshot paths are now configurable in raine.cfg
- Experimental soundfx in Terra Force, Armed Formation
- Rainbow Islands (original) playable using Jumping Islands c-chip hacks
- Rainbow Islands (extra) partially-playable using Jumping Islands c-chip hacks
- Added Eagle 'smoothing engine' by Dirk Stevens
- YM2203 music in Jumping Islands (need second YM2203 for sound fx)
- ADPCM samples in WWF SuperStars
- 10 SaveSlots per game, use F3 to switch slot
- Started a simple 'Action Replay' type cheat system (no cheat finder yet)
- Added more dipswitches and also a rom version modifier for Taito roms. Among
  other things, you can play Puzzle Bobble 2 and Twin Qix with all new gfx using
  the version modifier.
- The 'brown' boxes are automatically disabled in Puzzle Bobble 2 and 3 now.
- Average FPS option (F11 twice)
- Defualt screenmode is mode-x now, because every other version of SDD seems to be
  buggy with Allegro! But you should switch to a vesa3/vbeaf mode if you can...

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v0.13: 'Unlucky for some...'

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v0.12: 'Bubble Memories release'

- Added Following 2 games:
. >>>>Bubble Memories<<<< (F3-System; playable; dumped by araCORN)
. Puzzle Bobble 3 (F3-System; playable; dumped by araCORN)

- Optimized Sprites and fixed sprite flicker on F3-System games.
- Partial idle 68020 skipping hacks for F3-System games.
- Some more Dipswitches mapped/commented.
- SnesPad (via LPT1) support (untested), thanks to Karl Stenerud for the code.
- Mapped Foot Pedals on Space Gun.
- Sound in Snow Bros (z80 hw info from Mike Coates).
- Fixed WrestleFest sound bug in pure dos.

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v0.11a: 'Shooting games release'

- Added Following 8 games:
. Space Gun (dumped by malcor; playable; Dual 68000)
. Ninja Warriors (dumped by malcor; playable; Dual 68000)
. Double Dragon 3 (dumped by Thierry Lescott; playable)
. Operation Wolf (dumped by NAZ!; playable)
. Operation Wolf bootleg (dumped by Thierry Lescott; bootleg; playable)
. Elevator Action 2 (dumped by 'PowerJaw'; playable but messy)
. Twin Qix (dumped by 'PowerJaw'; playable but messy)
. Puzzle Bobble 2 (dumped by araCORN; playable but messy)

- Much faster zooming routines (Operation Thunderbolt/Space Gun).
- Idle 68000 skipping in virtually all games (gives speed increase).
- Removed UAE 68000 engine (all 68000 games are Starscream'ed now).
- Inserted UAE 68020 engine (Taito F3-System).
- Inserted Marat Z80 engine (For Op Wolf bootleg c-chip, I'll use a faster one
  soon).
- Early Sound (adpcm samples only) for WrestleFest, Double Dragon 3, Zero Zone.
- Mouse support (Op Wolf, Op Thunderbolt, Space Gun).
- Joystick support (hopefully it works...).
- Dipswitch support for some games (early, but seems ok).
- Simple Save/Load support (F2/F4), Toggle FPS (F11).
- Auto frame skipping, scanlines hack, less ugly gui.
- Compiled with Allegro WIP beta, this adds vesa3 and vbe/af drivers for screen
  selection.
- Other various cleanups/optimizations not worth mentioning (all games faster)

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v0.10-v0.06: 'Ancient versions...'
