-----------------------------------------------------------------------------
                              W H A T 'S   N E W
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------------------------
 v0.03 - 21st September
------------------------

  - Pentagon 128 emulation, useless as there is not TRD support yet.
  - ROMs are not modified any more when loading/saving a TAP file.
  - Save GRP snapshots (code by Ricardo Bittencourt).
  - Added breakpoints to the debugger.
  - Added traps to the debugger. Traps are like breakpoints but for internal
    use of the emulator.
  - Added (again) display screen to the debugger.
  - Changed configuration options for sound and joystick in r80.ini.
  - More options in Setup (F12).
  - A bit more accurate contended memory emulation, far from perfect yet.
  - Fixed a silly bug in Z80 v1.35 loader introduced in release 0.02.1.
  - Faster display screen routines, about 15%-20%.

--------------------------
 v0.02.1 -  9th September
--------------------------

  - Spectrum +2 emulation.
  - NMI emulation.
  - Multiface 128 emulation.
  - Load SNA 128k.
  - Save SNA 48k and 128k.
  - More accurate pseudo-noise frequencies for GUS.
  - Many internal changes, I hope everything still works.

-----------------------
 v0.02 - 7th September
-----------------------

-> Formats:
  - Load TZX tapes (partial support, but 99.999% of TZX files will load).
    > Supported blocks (* supported)
      * 10 Standard Speed Data Block
      * 11 Turbo Loading Data Block
      * 12 Pure Tone Block
      * 13 Sequence of Pulses of Different Lengths
      * 14 Pure Data Block
      * 15 Direct Recording
      * 20 Pause/Stop Tape
      * 21 Group Start
      * 22 Group End
      * 23 Jump to Block
      * 24 Loop Start
      * 25 Loop End
      * 26 Call Sequence
      * 27 Return from Sequence
      * 28 Select
      * 2A Stop Tape if in 48k Mode
      * 30 Text Description
      * 31 Message Block
      * 32 Archive Info
      * 33 Hardware Type
      - 34 Emulation Info (ignored)
      * 35 Custom Info Block
        * POKEs
        * Instructions
        - Spectrum Screen (not displayed yet)
      - 40 Snapshot (ignored)
      * 5A 'Z'

      if you have a file with a Emulation info block or a Snapshot block,
      please send it to me < raulgomez@mx3.redestb.es >.

  - Save PCX screenshots.
  - Fixed a bug in Z80 save. Some pages were saved 16385 bytes instead
    of 16384 bytes.
  - Fixed a bug in TAP save. The checksum byte was not saved the right way.

-> Sound:
  - GUS: noise (pseudo-frequency) and volume envelopes. Now is 99%
    perfect!!!! , you have to listen to it. Many thanks to ISS!!! :)
  - Adlib: volume envelopes implemented.

-> Interface
  - Fixed a couple of bugs in load fileselectors.
  - TZX Browser (F9).
  - Removed old keys for tape manipulation. Now it can be done in
    the Tape Browser. Added HOME to Start Tape and END to Stop Tape.
  - Screen info available again only for video modes 3 and 4. Now you can
    select in r80.ini what info do you want to see (infofps, infosound,
    infotape & infomodel).

-> Debugger
  - Changed colors :).
  - Memory (F2):
      * added edit mode (F3), you have to set it on if you want to edit
        memory.
      * now you are allowed to write to ROM.

-> Emulation
  - Real Tape support.
  - Contented memory emulation. It seems to work well in most games.
    'Chase H.Q.', 'Combat School' and other flickering problems solved. Also,
    other games like 'Hostages' now run.

-> Fixed, I hope, VESA 2.0 problems. Now it should work with all VESA 2.0
  software or hardware compatible cards.

-> keyboard.ini: added key definitions for quote (") and colon (;) which
  I forgot.

--------------------
 v0.01c - 22nd June
--------------------

-> User interface
  - Options (F1)
  - Reset  (F2)
  - Fast load using last loaded snapshot (CONTROL+F3)
  - Fast save using last saved snapshot (CONTROL+F4)
  - More setup options (F12)
  - Bug fixing in SAVE screens.

-> Sound
  - Support for GUS sound card using ISS code.
  - Bug fixing in the adlib code, notes with volume envelope are not
  played the right way yet, but at least, now are played.

-> VESA 2.0 support with 4 new graphic modes:

    - VGA 320x200 (old mode)

    - VESA 320x200
    - VESA 320x240 (top & bottom borders)
    - VESA 320x400 (black lines)
    - VESA 320x480 (top & bottom borders, black lines) *** recommended

    VESA is 15% faster than VGA.

-> Full customizable keyboard emulation using keyboard.ini

-> Sinclair 1 & 2 joystick emulation using keyboard.

-> Real Tape support for TAP and TZX files not included yet as it is not
  finished.

-> Info box in the top left corner removed.
