                 [- Ranger Gone Bad 3 -]
                  A United Ranger Films
                       Production

                           [ - ]

Written and Directed by Matt 'Unknown Soldier' Van Sickler

Based on an original story by Heath 'ColdSun' Brown

Original characters by ColdSun and Matt 'Lemur' Sheridan

Demo editing and post-production by ArchV, Drastic_Man,
             Alpha_Male, and CrustaR

Skins by Matt 'Lemur' Sheridan

Jetpack Ranger skin by Brian 'Whaleboy' Cozzens

Movie Set/Map Design by Unknown Soldier
    Courtyard area based on 'Slavery' by Checkas
    Ranger Briefing Room by Tokay and Unknown Soldier

Filmed with the RangerCam mod, developed by Wedge and Choryoth

Original Soundtrack by mute

                           [ - ]

             Quake Actors:
GreyDog        Uppa             ColdSun
Sphinx         mute             P1nga
Zoid           Armadon          void
CrAZyBiLL      JavaMan          Mansa
HitMan         CoolHandLuke     TalonClaw
Blue           LoneWolf         HoBBiT
Grendel        Robs             Bjorn
Masky          Hyper            Huntsman
viper          Crockme          Liquidhawk
Lokatana       Nefarious        Starky

             Voice Actors:

The Good Guys:
CPT Sullivan     - Matt Van Sickler
1SG Washington   - Mansa
SGT Steel        - Alex Beckers
SGT Harcourt     - Matt 'Lemur' Sheridan
SPC Bullkowski   - nav
SPC Ramirez      - Lost name and contact info.  Email us!
PFC Rogers       - Robert Montgomery
Recon5           - Unknown Soldier
Ranger TOC       - Uppa

The Bad Guys:
Judas            - nav
Set              - Unknown Soldier
Set Squad Leader - ColdSun
Set Soldier      - Uppa

                           [ - ]

Special Thanks to:
WU-Gaunt          - For his .mdl work
Dan Martin        - For helping out with some vexing player.mdl
                    animation problems.
Gateway           - For help and advice in the mapping arena.
Tokay             - For help and advice in said arena.
The Kraken        - For compiling massive Quake maps in the blink
                    of an eye. (at least compared to our system)
Todd Hollingshead - For his permission to use textures not
                    included in the original Quake .pak files.
David Wright      - For being such an asshole that he motivated us
                    to finish this preview.

and of course:

id software, past and present - For making our camera.

                           [ - ]

To properly install RGB3, unzip the archive into your Quake dir
preserving directory structure.  It will unzip the batch files
into x:\quake and all other files into x:\quake\rgb3.  Then
run       glquake.exe -game rgb3 +playdemo rgb3_i      , or use
one of the provided batch files for glQuake and WinQuake.

RGB3 requires the latest version of glQuake and WinQuake.
It can run under normal Quake, but results will vary.  We
recommend you watch it full screen in the highest resolution
your computer can support with a decent framerate.

                           [ - ]
Known Issues:

Some systems have problems with sounds getting cut off during
fast scene transitions.  We believe this is due to Quake
running on such fast machines as are now available.  However
it does not occur on all fast machines.

If you can't get glquake to start and you don't have a Voodoo
card, try deleting opengl32.dll from your Quake directory.

Winquake crashes sometimes if you change video modes during
playback.  We recommend running Winquake to configure the
highest video mode you can accomodate with a decent framerate,
then exiting Winquake and running winrgb3.bat.

Winquake crashes sometimes when exiting after the demo has
completed.  Damn.

If you watch the movie in Dos quake on a P2-300 or higher, 
it'll be over in 60 seconds or less.  Guaranteed or your 
demo's free.

                           [ - ]

This archive may be distributed freely provided it is not
modified in any way, and it contains the following files:

     pak0.pak - 13,874,965 bytes
 rgbtruth.wri -     13,560 bytes
 rgbtruth.txt -     13,205 bytes
     rgb3.txt -      4,718 bytes
   glrgb3.bat -         86 bytes
  winrgb3.bat -         82 bytes
 autoexec.cfg -         53 bytes
   config.cfg -         16 bytes

You may not put any files from RGB3 on a compilation CD 
without the express permission of United Ranger Films.

Please get permission from United Ranger Films before using
any part of the production (skins, wavs, maps, etc) in other
projects.

                           [ - ]

You can contact United Ranger Films at rangerfilms@hotmail.com
