                       ---------------------
                       Q U A K E   R A L L Y
                           demos 11/2/96
                       ---------------------

Ever wanted to drive around Quake instead of walking? Ever wished
you could leap off an incline and sail majestically through the
air? Have you even raced several fellow DM'ers across a level to
get the rocket launcher first and thought "hey, this could be
some fun"?

Well now you still can't! But you can watch us do it if you like.

INTRO
-----

Yes, finally the Quake Rally Team - QR(tm) - has something more to
show than a few - admittedly cool - screen snaps. With driving code 
95% finished mere moments ago we can finally show to the world exactly 
what Quake Rally is about (or at least give a hint).

Everyone, I'm sure, has looked at the 'Lab Shots' each week and
formed their own mental image of what QR will be like. Quake's engine
was never intended to be used for a driving game and so there was
always going to be limitations as to what could be achieved. QR,
as a result, doesn't play exactly as you might expect if you're
familar with Sega Rally or Daytona but hopefully these .dem's
demonstrate that there does be fun here!

WHAT DO WE HAVE HERE THEN?
--------------------------

Two quake demos (.dem) showing two very different faces of Quake Rally.
The first, 'rallyrid.dem', lovingly driven by Ridah, shows QR in
it's true element: rally driving. The "bridges" map was one of the
early test maps produced, and has been re-vamped for your viewing pleasure,
but it shows off the rallying style well.

The second of the two demos, driven this time by Sumaleth, demonstrates
that QR still performs well outside it's natural environment.

HOW DO I...
-----------

Unpack the zip file the /Quake/ directory. This will create a quake/qrally/ 
subdirectory into which it will place all the required goodies.

Then go to your favourite DOS shell/window, cd to your quake
directory and type:

  quake -game qrally +playdemo rallyrid

Enjoy. Then type:

  quake -game qrally +playdemo rallysum

<insert orgasms here>

WHEN CAN I PLAY IT?
-------------------

Obviously the fact that we're releasing these demos suggests that
a full playable v1.0 release of QR isn't going to be real soon. And
at the risk of overusing an overused cliche - it'll be released
when it's done.

What you see here in these demos is the basic shell of the game
completed, yet still ahead is a LOT of testing, tweaking and
fine-tuning before it'll be released. Presentation and gameplay
creation have only just started so they also represent much of
what is left to be done. These demos represent a mere shadow of
what will be: Quake Rally.

PEOPLE ACTUALLY BOTHERED TO MAKE THIS?
--------------------------------------

Yes indeed, Quake Rally would be little more than an idea if not
for the following QR team (please stand):

Ryan "Ridah" Feltrin		- code, design, maps, mdls, originator
Rowan "Sumaleth" Crawford	- mdls, skins, maps, design
Brett "B-Money" McMahon		- skins, design
Anthony "DaKiller" Alphier      - WWW support, design

thanks also to:

[jD]                            - Producing some useful test tracks
Dru                             - Beta Testing
Steve "Dipstick" Towle          - Beta Testing, Track Editing

Anyone else who has contributed in any way to the project


CONTACT
-------

	WWW		http://www.frag.com/quakerally

	Ridah		SEE WWW PAGE for Email address
	Sumaleth	sumaleth@starfury.apana.org.au
	B-Money		bmoney@merlin.net.au
	DaKiller	dakiller@frag.com

	#quakeed on EFnet is the nightly meeting place.

DISCLIAMER AND OTHER IMPORTANT STUFF
------------------------------------

Quake Rally Demos is provided as is with no garantee of satisfaction.
The QR Team is not responsible for any damage or loss of sanity
caused by the incorrect (or otherwise) use of the files contained
within.

All files are copyright by the respective creators and must NOT be
used for any other purpose than Quake Rally. The files are NOT
public domain and should not be treated as such. Any missuse of
our work will probably result in the loss of a nad (at the very
least).

FINAL COOL JOKE
---------------

Q: What comes from outer space and has 3 testicles?

Oh, you've heard it? Damn..

--END--
