06/01/00 (British Date!) Version 2.0 Full Release
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Title                   : Triangle Wars
Filename                : chaosdm_von4.bsp
Game                    : Quake 2 - Chaos Deathmatch MOD
Author                  : Nick J Jenkin aka VonJenk
OnLine Name		: VerBoten        
Email Address           : nickj@vonjenk.freeserve.co.uk and/or verboten@hotmail.com
Description             : Death & Destruction in a Small, Triangle Infested Level. 
			: Designed exclusively for the weapons and features of the CHAOS Mod.
			: All Weapons are included; And a Quad. 
			: My fourth ever level
Additional Credits to   : Spa and the CHAOS Crew (http://www.planetquake.com/chaotic)
			: Nat, the Map Guru, for being so friendly and providing advice and tips - thx Nat.
			: All other CHAOS Mappers for providing the kick I needed to get off my ass
			: The people at Rust for the Tutorials and Help
			: Tim Wright for Arghrad - marvellous for that outdoor lighting
			: Tony Ferrera and David Hyde for Mapspy - find them bugs before you compile!
			: Oh and iD software of course for Q2
			: Clan ZiP and all UKSCIL participants for making online life FUN!
			: All playtesters, especially [ZiP]Sure for agreeing to playtest right from the non-lit 
			  and non-vised version (yucky!), for their invaluable feedback
			: And last, but by no means least, my wife and son for their patience
                        
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* Play Information *

Single Player           : You're Kidding right? - No Spawn Point
Cooperative             : Not a Hope
Deathmatch              : 2-8 (Maybe More) ; 6 Spawn Points
Difficulty Settings     : No
New Sounds              : Yes ; Could not resist the Singing Proxies -
			: so Spa made me a whole new one :-)
			: All you have to do is find the BFG to hear it :-)
New Graphics            : No ; All Graphics from various e-series and Chaos
			: Weapon Square sides are courtesy of Jezz.

3 Liquids took a while to sort out .......
Couple of hidden objects and the BFG but otherwise a straight forward campers heaven - erm .... oops :-)


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* Construction *

Base                    : New level from scratch
Inspiration		: q2dm2 - Tokey's Towers (very loose)
Editor(s) used          : QERadiant (http://www.qeradiant.com)
Other Software		: ArghRad
			: Mapspy
Known Bugs              : If you find a Millenium then yell!
r_speeds		: As far as I can tell, always below 500 and mostly below 400.
Build Time              : 30 Hours

Map Info- bsp           : 25 secs
        - qvis          : 345 secs 
        - qrad          : 722 secs 
	- total build 	: 19 mins 3 secs 
        - brushes	: 740
	- entities	: 137
       
Build Machine-           :pII 233 mhz
                         :32Mb RAM (and it still compiled :-))
                         :voodoo2

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* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.


Disclaimer

This is my FOURTH ever Deathmatch Map; QERadiant is well cool; Rust is still a must visit site .......
e-mail me nickj@vonjenk.freeserve.co.uk with any constructive criticisms .... 
and, yes, I'm now getting to like r_speeds .... and Textures .....and ..... :-)
