22/05/00 (British Date!) Version 2.0 Full Release
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Title                   : Sepulchre
Filename                : chaosdm_von13.bsp
Game                    : Quake 2 - Chaos Deathmatch MOD
Author                  : Nick J Jenkin aka VonJenk
Email Address           : vonjenk@btinternet.com and/or verboten@hotmail.com
Website			: http://www.btinternet.com/~vonjenk
Description            	: Death & Destruction in a Three Pronged, Three Liquid Tomb of a Level. 
			: Designed exclusively for the weapons and features of the CHAOS Mod.
			: All Weapons are included; And a Quad. 
Additional Credits to   : Spa and the CHAOS Crew (http://www.planetquake.com/chaotic)
			: The Mighty Pete for the excellent Sky
			: Nat, the Map Guru, for being so friendly and providing advice and tips - thx Nat.
			: All other CHAOS Mappers for providing the kick I needed to get off my ass
			: The people at Rust for the Tutorials and Help
			: Tim Wright for Arghrad - marvellous for that outdoor lighting
			: Tony Ferrera and David Hyde for Mapspy - find them bugs before you compile!
			: Oh and iD software of course for Q2
			: Clan ZiP and all UKSCIL participants for making online life FUN!
			: My Three likkle PlayTesters: 
				- Dilb0t[CB]
				- [ZiP]Sure
				- -Atom-[CB]
			: And last, but by no means least, my wife and son for their patience
                        
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* Play Information *

Single Player           : You're Kidding right? - 1 Spawn Point
Cooperative             : Not a Hope
Deathmatch              : 3-10 (Maybe More) ; 8 Spawn Points
Difficulty Settings     : No
New Sounds              : Yes ; When you collect a weapon or the Quad - Everyone will Know!
			: Sounds are from various sources and are Copyrighted to the 
			: original Authors.
			: All I did was convert them to PCM Format ....
			: Sources:	Daffy Duck (Looney Tunes) - r/l ; g/l ; s/s
					Johnny Bravo - c/b	
					Highlander Film - quad
					Tarzan - bfg
					Unknown - s/w ; a/g ; h/b ; r/g
					
New Graphics            : Yes-ish ; All Graphics from various e-series and Chaos, used before;
			: From Holy, Deathstorm, Jezz and Spa (hope I didn't miss anyone)
			: Weapon Square sides are courtesy of Jezz.

Environment		: rubycr_ [Ruby Crater]
			: by The Mighty Pete - Check out all his stuff at 
			: http://halflife.lowlife.com/wadfather/         

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* Construction *

Base                    : New level from scratch
Inspiration		: me:)
Editor(s) used          : QERadiant (http://www.qeradiant.com)
Other Software		: ArghRad
			: Mapspy
Known Bugs              : If you find a Millenium then yell!
r_speeds		: As far as I can tell, nearly always below 400.
Build Time              : 26 Hours

Map Info- bsp           : 6 secs
        - qvis          : 166 secs 
        - qrad          : 145 secs 
	- total build 	: 5 mins 17 secs 
        - brushes	: 1,244
	- entities	: 147
       
Build Machine-          : pIII 800 mhz
                        : 128Mb RAM
                        : 32Mb TNT2

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* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.


Disclaimer

Was going to be part of the von zone of 6 maps - but realised it was going to take longer
than the required 20 Hours to do it justice.
I've tried to hide the BFG in order to see what happens to the gameflow :-0
I'm sure you'll let me know ...........


