28/09/99 (British Date!) - Version 2.0 Release Version
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Title                   : Chaotiker
Filename                : chaosdm_von1.bsp
Game                    : Quake 2 - Chaos Deathmatch MOD
Author                  : Nick J Jenkin aka VonJenk
OnLine Name		: VerBoten        
Email Address           : nickj@vonjenk.freeserve.co.uk and/or verboten@hotmail.com
Description             : Death & Destruction in a Small, Intimate Level. 
			: Designed exclusively for the weapons and features of the CHAOS Mod.
			: All Weapons are included; and even a Quad. 
			: My first ever level; sorry for any elementary mistakes!
Additional Credits to   : Spa and the CHAOS Crew (http://www.planetquake.com/chaotic)
			: Nat, the Map Guru, for being so friendly and providing advice and tips - thx Nat.
			: All other CHAOS Mappers for providing the kick I needed to get off my ass
			: The people at Rust for the Tutorials and Help
			: Oh and iD software of course for Q2
			: Clan ZiP and all UKSCIL participants for making online life FUN!
			: And all who have Play-tested and passed back comments - thx
			: And last, but by no means least, my wife and son for their patience
                        
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* Play Information *

Single Player           : You're Kidding right? - 1 Spawn point if you really must
Cooperative             : Not a Hope
Deathmatch              : 2-6 (Maybe 8) ; 6 Spawn Points
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No ; All Graphics from e3u1 and Chaos
			: Lava and Weapon Square sides are courtesy of Jezz.

Version			: 1.1	; fixes final camera problem.
			: 2.0	; 2 Pictures Removed
				; Crossbow Platform lowered
				; Headstones above BFG Teleports have been made more acute - you now slide off
				; and they've been made higher to allow you to jump into them; without falling in 
				; the lava
				; Brought the ceiling down around the outside
				; Amended Lighting and some floor/ceiling textures to make it easier on the eye
				; Amended the Platforms so that they no longer appear to be coming out of the floor

I hid the Crossbow - hehe;
It is possible to get the Quad and Body Armour without the grapple - so there!

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* Construction *

Base                    : New level from scratch
Inspiration		: chaosdm1 - Jailhouse Frag; q2dm2 - Tokay's Towers
Editor(s) used          : QERadiant (http://www.qeradiant.com)
Known Bugs              : If you find a Millenium then yell!
r_speeds		: Had a lot of fun with these, now always below 600. 
Build Time              : 55 Hours (incl some nice learn QERadiant time) - Most of that spent on bloody 
			: textures and r_speed tweaking; jeez :-)

Map Info- qbsp		: 12 secs
	- qvis		: 409 secs
	- qrad3		: 448 secs
        - brushes	: 440
	- entities	: 130
       
Build Machine-           :pII 233 mhz
                         :32Mb RAM (and it still compiled :-))
                         :voodoo2

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* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.


Disclaimer

This is my FIRST ever Deathmatch Map; QERadiant is well cool; Rust is a must visit site .......
e-mail me nickj@vonjenk.freeserve.co.uk with any constructive criticisms .... 
and, yes, I hate r_speeds .... and Hall of Mirrors; had one of those as well - lovely.

