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Filename                : chaosdm_jezz2 (formerly jezzchaos2.bsp)
Game                    : Quake 2 - Chaos Deathmatch MOD
Author                  : Jeremy Wright      
Email Address           : jezz2@hotmail.com
Description             : level for Chaos Deathmatch
Additional Credits to   : Nat, Spa, ME, Worldcraft, and ID of course...
Use						: Extract it to your Chaos Deatmatch directory 
						  leaving paths intact..
                 
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* Play Information *

Single Player           : Its Chaos DEATHMATCH you Idiot
Cooperative             : read above
Deathmatch              : Thats what its for (4 to infinity) players
Difficulty Settings     : No
New Sounds              : yep
New Graphics            : yep!!!! (by the master, SPA and some by me

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* Construction *

Base                    : New level from scratch
Editor(s) used          : worldcraft 1.6/a
Known Bugs              : let me know
Build Time              : Ages should of got of my Fat Arse earlier

map build time info
		- bsp           :I forget (but who cares anyway right)
        - qvis          :I forget (but who cares anyway right)
        - qrad          :I forget (but who cares anyway right)
        
       
build machine-           :AMD K6 2 400mhz
                         :128 megs "o" ram
                         :voodoo2



* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
This BSP may be distributed ONLY with the chaos deathmatch mod...

* COMMENTS *

This map changes the default sound for the push brush used it Quake 2.
I was not able to find a way to change it in the Map itself, if you know
how please E-mail me and tell me.   If you want to get the original sound 
back just delete the WINDFLY.WAV file in the sound\misc\ directory.
But i really think it sounds better with the new one and I haven't come across 
a single deathmatch map that uses  it yet so I suggest keep it.
