================================================================
Title                   : carnageArena1b
Date                    : 12/20/99 
Filename                : carnageArena1b.pk3
Author                  : John Nelson
Email Address           : john@carnageNet.com
Description             : Beta of first map in a series of Rocket
                          Arena style maps.  The final version of 
                          this set of maps will be released as a pak.
Additional Credits to   : All the guys from id who've been 
                          participating in the quake3world forums,
                          the Rocket Arena developers.
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- Play Information -

Players                 : Intended for 1on1, tourney style, fraglimit 1.
                          Eight spawn locations are included to 
                          support (very hectic) FFA play.
Bots                    : Yes  *see Known Bugs
Weapons                 : Player starts w/ all -bfg                       
Armor                   : Player starts w/ full armor
Ammo                    : Player starts w/ full ammo
Health                  : Player starts w/ full health

Place the carnageArena1b.pk3 in your /quake3/baseq3 directory.
Server config files for tournament style play and FFA are included.

Command Lines:

Listen Server Arena-style w/ bot support : quake3 +exec carnageArena1b.config
Listen Server FFA                        : quake3 +exec carnageArena1bFFA.config
Dedicated Server Arena-style             : quake3 +set dedicated 2 +set bot_enable 0 +exec carnageArena1b.config
Dedicated Server FFA                     : quake3 +set dedicated 2 +set bot_enable 0 +exec carnageArena1bFFA.config

If you want bots on your dedicated server, remove the "+set bot_enable 0" line
from the last two commands.  This requires you to have the cd in your drive.

- Construction -

Base                    : From scratch (used id models/textures)
Editor(s) used          : Q3Radiant
Known Bugs              : The bots appear to have a problem with this
                          style of gameplay.  They fight fine until
                          they are low on health, at which point they
                          freeze.  They're still fun for target practice
                          so I left them in.
Build Time              : Not sure
Textures Used           : Base texture, 1 custom (sorta)
Compile Machine         : Celery 500/128M/Win98 
Compile Time            : 21 minutes
Brushes                 : 84
Entities                : 203

================================================================

- Copyright / Permissions -

carnageArena1b is (c) 1999 John Nelson. All rights reserved.
This map is not be included or distributed in any sort of commercial 
product without express written permission of the author John Nelson.  
You may not mass distribute this level pak via any non-electronic means, 
including but not limited to compact disks, and floppy disks.