2 Bad Places
=======================

Requires WF3.3 or later. Will probably work also with earlier versions but
without the %L support. 

Straightforward map with 2 bases. This map is based on the Quake DM4 map.
4 teleporters in each base and some ammo for both teams and with the QDM4
layout gives intense battle in each base. Midfield contains fortification
like in 2Strong. Btw: learn where the teleporters go and frag even better.

Personal Notes. I couldnt resist doing a map based on the map I used to
play so much on Lan. I got an email with an interesting gameplay idea, but
decided to keep it standard CTF. The map has a new style of texturing and
lighting compared to my previous map and looks pretty cool I think.

Happy fragging! B=Ware


Designed by ]II[ B=Ware
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Buildtime             : 26 hours (took measurements from QDM4 - The Bad Place)
Editor                : Quark 4.07 (Quark 5.3 for mirroring & editing beta)
                        QBSP3/QVIS3 1.04 Geoffrey Dewan
                        ARGHRAD 1.50 Tim Wright
Av. Clusters Visible  : 72
Known errors          : None.
Special thanks to     : mmm..

Email                 : broekman@hotmail.com
Homepage ]II[Clan     : http://ii-clan.dedenet.de
Download address      : http://www.captured.com/weaponsfactory
Weapons Factory       : http://www.captured.com/weaponsfactory


Play Information
=======================
Single Player         : No
Cooperative           : No
Deathmatch            : No
Weapons Factory 4.0   : Yes, 2-32 players, best for 10-16
Difficulty Settings   : No
New Sounds            : No
New Graphics          : No
New Music             : No
Demos Replaced        : None


Copyright: B=Ware
=======================
Permission is granted to distribute in a public forum as long as this text
file is distributed with it.

You cannot reverse engineer, alter, modify or in any ways change the *.bsp
or text file and then redistribute it without expression permission from
the owner.

