
NOTE -  This map is designed to be used with The Weapons Factory
       mod for Quake 2. The mod is well done, pat them on the back.
       It is available at http://www.captured.com/weaponsfactory/

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Title              : Dark Caverns 
File name          : cave1_6.bsp
Size               : 2.16MB (sorry not sure why it is so large)
Author             : =SLJ=Thud
Date               : 12/19/98
Email Address      : jwmitch@erols.com
Revision           : External - First revision
                     Internal - Sixth revision
(not yet publicly available, but later will be)
Where to get it    : http://www.captured.com/wfd/maps.html (someday)

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Play Information

Single Player      : No
Cooperative        : No
Deathmatch         : No
Weapons Factory    : Yes,
                     version requirement unknown (likely 3.3+),
                     expected to be good for 6-20 players
Difficulty Settings: No
New Sounds         : No
New Graphics       : No
New Music          : No
Demos Replaced     : None

----------------------------------------------------------------
Construction

Base               : Scratch
Editor(s) used     : WorldCraft 1.6a Shareware
Known Bugs         : None           
Build Time         : approximately 100 hours.
Objective          : Internet Playability and "Realism".

----------------------------------------------------------------
Description

 Two facing three level forts. Top level is sniping, resupply, and
flag entrance in floor. Middle level is hallways with ramps down
to flag. Lower level ismedium large flagroom. In front of forts 
in "ditch and earthen wall" (there an actual military name for this),
with shallow water in ditch. In middle is a view blocking structure
with multiple paths through and spotlights shining on it. In the
middle area is an opening to a mine that breaks through into enemy
base sniper deck. In mid-level hallway near eantrance is a well
that leads to a large underground resevoir, where enemy has broken
through the grill.

1.6   Boxes were added in the flagroom and the water area reshaped
      to not be a box.



-----------------Copyright and Legal Notices---------------------

- This map is property of John W. Mitchell (=SLJ=Thud). Permission
is granted to distribute in a public forum as long as this text file
is always distributed with it.
- You are not granted permission reverse engineer, alter, modify
or in any ways change the *.bsp or  text file and then 
redistribute it without express permission from the owner,
John W. Mitchell (=SLJ=Thud).


