Note:	This map specifically designed for the Weapons Factory mod to
	Id's Quake II.  It will also work as a standard CTF map, but
	some features will not be available.

August 9th, 1998
=====================================================================
Title			: Moonbase Luna
Filename		: LUNA.BSP
Author			: Bill (Vortex) Gibb
Email Address		: gibbw@gte.net
Description		: Weapons Factory Capture the Flag on the 
			  lunar surface!

=====================================================================
Play Information:
Single Player		: No
Cooperative		: No
Deathmatch		: No
CTF			: Yes
WF			: Yes
Difficulty Settings	: No
New Sounds		: No
New Graphics		: No
New Music		: No
Demos Replaced		: None

Number of Players	: Best with 6 - 18

Editor Used		: BSP
Known Bugs		: None yet.  Report bugs to gibbw@gte.net,
			  Subject: Luna

=====================================================================
Details:
This map is specifically designed for the Quake modification "Weapons
Factory" (http://www.captured.com/weaponsfactory).  Designed for
client version 2.7b or higher, server version 2.4d or higher.
Also works with the traditional Capture the Flag mod (Zoid's
Q2CTF10), but some features, such as team doors, will be unavailable.

Summary:
Two teams battle for one another's flag in a base built on the
surface of the moon!

Special Map Features:
	- Lunar Gravity
	- Corridors aplenty
	- Lots of potential sniper posts
	- Two entrances to each base, three entrances to each flag 
	  room.
	- Large common area with lots of hiding places.
	- Team doors on all ammo rooms / spawn rooms
	- Three level flag rooms with the flag on the second level.
	- Dark and misty tunnel provides an alternate route between
	  the two bases.

Coming next from Vortex:
Two star-freighters battle for control while docked at an orbiting 
space station (yep, zero-gravity).